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@@ -327,10 +327,10 @@ static void RegisterRenderPath(asIScriptEngine* engine)
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engine->RegisterEnumValue("TextureUnit", "MAX_MATERIAL_TEXTURE_UNITS", MAX_MATERIAL_TEXTURE_UNITS);
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engine->RegisterEnumValue("TextureUnit", "MAX_TEXTURE_UNITS", MAX_TEXTURE_UNITS);
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- engine->RegisterEnum("ClearMode");
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- engine->RegisterEnumValue("ClearMode", "CLEAR_COLOR", CLEAR_COLOR);
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- engine->RegisterEnumValue("ClearMode", "CLEAR_DEPTH", CLEAR_DEPTH);
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- engine->RegisterEnumValue("ClearMode", "CLEAR_STENCIL", CLEAR_STENCIL);
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+ engine->RegisterEnum("ClearTarget");
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+ engine->RegisterEnumValue("ClearTarget", "CLEAR_COLOR", CLEAR_COLOR);
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+ engine->RegisterEnumValue("ClearTarget", "CLEAR_DEPTH", CLEAR_DEPTH);
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+ engine->RegisterEnumValue("ClearTarget", "CLEAR_STENCIL", CLEAR_STENCIL);
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engine->RegisterObjectType("RenderTargetInfo", sizeof(RenderTargetInfo), asOBJ_VALUE | asOBJ_APP_CLASS_C);
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engine->RegisterObjectBehaviour("RenderTargetInfo", asBEHAVE_CONSTRUCT, "void f()", asFUNCTION(ConstructRenderTargetInfo), asCALL_CDECL_OBJLAST);
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