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Resized the Urho3D logos to power of two dimensions, as otherwise they don't work right on iOS.

Lasse Öörni 12 years ago
parent
commit
db370128d5

+ 1 - 1
Bin/Data/Scripts/Editor/EditorUI.as

@@ -402,7 +402,7 @@ void CreateMenuBar()
 
     BorderImage@ logo = BorderImage("Logo");
     logo.texture = cache.GetResource("Texture2D", "Textures/Logo.png");
-    logo.SetFixedWidth(50);
+    logo.SetFixedWidth(64);
     uiMenuBar.AddChild(logo);
 }
 

BIN
Bin/Data/Textures/Logo.png


BIN
Bin/Data/Textures/LogoLarge.png