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Fix dynamic flag not being set for D3D9 vertex buffer.

Lasse Öörni 9 years ago
parent
commit
db7f3bb56a
1 changed files with 1 additions and 0 deletions
  1. 1 0
      Source/Urho3D/Graphics/Direct3D9/D3D9VertexBuffer.cpp

+ 1 - 0
Source/Urho3D/Graphics/Direct3D9/D3D9VertexBuffer.cpp

@@ -97,6 +97,7 @@ bool VertexBuffer::SetSize(unsigned vertexCount, const PODVector<VertexElement>&
 
     vertexCount_ = vertexCount;
     elements_ = elements;
+    dynamic_ = dynamic;
 
     UpdateOffsets();