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@@ -741,6 +741,10 @@ namespace Urho3D
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- %Offset : int
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- %Offset : int
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- %Pressed : bool
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- %Pressed : bool
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+### ProgressBarChanged
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+- %Element : UIElement pointer
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+- %Value : float
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+
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### ScrollBarChanged
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### ScrollBarChanged
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- %Element : UIElement pointer
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- %Element : UIElement pointer
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- %Value : float
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- %Value : float
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@@ -1787,6 +1791,58 @@ namespace Urho3D
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- %Velocity %Iterations : int
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- %Velocity %Iterations : int
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- %Position %Iterations : int
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- %Position %Iterations : int
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+### ProgressBar
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+- %Name : String
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+- %Position : IntVector2
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+- %Size : IntVector2
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+- %Min %Size : IntVector2
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+- %Max %Size : IntVector2
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+- %Horiz %Alignment : int
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+- %Vert %Alignment : int
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+- %Min %Anchor : Vector2
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+- %Max %Anchor : Vector2
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+- %Min %Offset : IntVector2
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+- %Max %Offset : IntVector2
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+- %Pivot : Vector2
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+- %Enable %Anchor : bool
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+- %Clip %Border : IntRect
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+- %Priority : int
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+- %Opacity : float
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+- %Color : Color
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+- %Top %Left %Color : Color
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+- %Top %Right %Color : Color
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+- %Bottom %Left %Color : Color
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+- %Bottom %Right %Color : Color
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+- %Is %Enabled : bool
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+- %Is %Editable : bool
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+- %Is %Selected : bool
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+- %Is %Visible : bool
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+- %Bring %To %Front : bool
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+- %Bring %To %Back : bool
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+- %Clip %Children : bool
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+- %Use %Derived %Opacity : bool
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+- %Focus %Mode : int
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+- %Drag %And %Drop %Mode : int
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+- %Layout %Mode : int
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+- %Layout %Spacing : int
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+- %Layout %Border : IntRect
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+- %Layout %Flex %Scale : Vector2
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+- %Indent : int
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+- %Indent %Spacing : int
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+- %Variables : VariantMap
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+- %Tags : StringVector
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+- %Texture : ResourceRef
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+- %Image %Rect : IntRect
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+- %Border : IntRect
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+- %Image %Border : IntRect
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+- %Hover %Image %Offset : IntVector2
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+- %Tiled : bool
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+- %Blend %Mode : int
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+- %Orientation : int
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+- %Range : float
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+- %Value : float
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+- %Show %Percent %Text : bool
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+
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### RibbonTrail
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### RibbonTrail
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- %Is %Enabled : bool
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- %Is %Enabled : bool
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- %Max %Lights : int
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- %Max %Lights : int
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@@ -2612,6 +2668,7 @@ namespace Urho3D
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<a href="#Class_PhysicsWorld2D"><b>PhysicsWorld2D</b></a>
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<a href="#Class_PhysicsWorld2D"><b>PhysicsWorld2D</b></a>
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<a href="#Class_Plane"><b>Plane</b></a>
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<a href="#Class_Plane"><b>Plane</b></a>
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<a href="#Class_Polyhedron"><b>Polyhedron</b></a>
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<a href="#Class_Polyhedron"><b>Polyhedron</b></a>
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+<a href="#Class_ProgressBar"><b>ProgressBar</b></a>
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<a href="#Class_PropertySet2D"><b>PropertySet2D</b></a>
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<a href="#Class_PropertySet2D"><b>PropertySet2D</b></a>
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<a href="#Class_Quaternion"><b>Quaternion</b></a>
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<a href="#Class_Quaternion"><b>Quaternion</b></a>
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<a href="#Class_Ray"><b>Ray</b></a>
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<a href="#Class_Ray"><b>Ray</b></a>
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@@ -10047,6 +10104,31 @@ Properties:
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- Vector3[]@[] face // readonly
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- Vector3[]@[] face // readonly
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- uint numFaces // readonly
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- uint numFaces // readonly
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+<a name="Class_ProgressBar"></a>
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+
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+### ProgressBar
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+
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+Methods:
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+
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+- void ChangeValue(float)
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+- bool HasSubscribedToEvent(Object@, const String&)
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+- bool HasSubscribedToEvent(const String&)
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+- void SendEvent(const String&, VariantMap& = VariantMap ( ))
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+- void SetLoadingPercentStyle(const String&)
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+
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+Properties:
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+
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+- String category // readonly
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+- BorderImage@ knob // readonly
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+- Orientation orientation
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+- float range
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+- int refs // readonly
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+- bool showPercentText
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+- StringHash type // readonly
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+- String typeName // readonly
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+- float value
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+- int weakRefs // readonly
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+
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<a name="Class_PropertySet2D"></a>
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<a name="Class_PropertySet2D"></a>
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### PropertySet2D
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### PropertySet2D
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