@@ -7583,6 +7583,7 @@ class PhysicsRaycastResult
/* readonly */
RigidBody body;
float distance;
+float hitFraction;
Vector3 normal;
Vector3 position;
};
@@ -4173,6 +4173,7 @@ Properties:
- Vector3 position
- Vector3 normal
- float distance
+- float hitFraction
- RigidBody* body
<a name="Class_PhysicsRaycastResult2D"></a>
@@ -9076,6 +9076,7 @@ Properties:
- RigidBody@ body // readonly
@@ -1 +1 @@
-0.0.183
+0.0.184