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+//
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+// Copyright (c) 2008-2014 the Urho3D project.
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+//
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+// Permission is hereby granted, free of charge, to any person obtaining a copy
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+// of this software and associated documentation files (the "Software"), to deal
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+// in the Software without restriction, including without limitation the rights
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+// to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
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+// copies of the Software, and to permit persons to whom the Software is
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+// furnished to do so, subject to the following conditions:
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+//
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+// The above copyright notice and this permission notice shall be included in
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+// all copies or substantial portions of the Software.
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+//
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+// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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+// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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+// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
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+// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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+// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
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+// OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
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+// THE SOFTWARE.
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+//
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+
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+#pragma once
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+
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+#include "Resource.h"
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+#include "Variant.h"
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+
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+namespace Urho3D
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+{
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+
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+class ObjectAnimation;
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+class XMLElement;
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+
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+/// Cycle mode.
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+enum CycleMode
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+{
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+ /// Loop mode.
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+ CM_LOOP = 0,
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+ /// Clamp mode.
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+ CM_CLAMP,
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+ /// Pingpong Mode.
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+ CM_PINGPONG,
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+};
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+
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+/// Attribute key frame
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+struct AttributeKeyFrame
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+{
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+ /// Time.
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+ float time_;
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+ /// Value.
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+ Variant value_;
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+};
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+
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+/// Attribute event frame.
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+struct AttributeEventFrame
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+{
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+ /// Time.
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+ float time_;
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+ /// Event type.
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+ StringHash eventType_;
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+ /// Event data.
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+ VariantMap eventData_;
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+};
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+
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+/// Base class for attribute animation.
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+class URHO3D_API AttributeAnimation : public Resource
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+{
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+ OBJECT(AttributeAnimation);
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+
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+public:
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+ /// Construct.
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+ AttributeAnimation(Context* context);
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+ /// Destruct.
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+ virtual ~AttributeAnimation();
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+ /// Register object factory.
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+ static void RegisterObject(Context* context);
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+
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+ /// Load resource. Return true if successful.
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+ virtual bool Load(Deserializer& source);
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+ /// Save resource. Return true if successful.
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+ virtual bool Save(Serializer& dest) const;
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+ /// Load from XML data. Return true if successful.
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+ bool LoadXML(const XMLElement& source);
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+ /// Save as XML data. Return true if successful.
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+ bool SaveXML(XMLElement& dest) const;
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+
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+ /// Set object animation.
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+ void SetObjectAnimation(ObjectAnimation* objectAnimation);
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+ /// Set cycle mode.
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+ void SetCycleMode(CycleMode cycleMode);
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+ /// Set value type.
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+ void SetValueType(VariantType valueType);
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+ /// Set key frame.
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+ bool SetKeyFrame(float time, const Variant& value);
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+ /// Set event frame.
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+ void SetEventFrame(float time, const StringHash& eventType, const VariantMap& eventData = VariantMap());
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+
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+ /// Return object animation.
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+ ObjectAnimation* GetObjectAnimation() const;
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+ /// Return cycle mode.
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+ CycleMode GetCycleMode() const { return cycleMode_; }
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+ /// Return value type.
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+ VariantType GetValueType() const { return valueType_; }
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+ /// Is interpolatable.
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+ bool IsInterpolatable() const { return isInterpolatable_; }
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+ /// Return begin time.
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+ float GetBeginTime() const { return beginTime_; }
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+ /// Return end time.
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+ float GetEndTime() const { return endTime_; }
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+ /// Calculate scaled time.
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+ float CalculateScaledTime(float currentTime) const;
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+ /// Return all key frames.
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+ const Vector<AttributeKeyFrame>& GetKeyFrames() const { return keyframes_; }
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+ /// Return all event frames between time.
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+ void GetEventFrames(float beginTime, float endTime, Vector<const AttributeEventFrame*>& eventFrames) const;
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+
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+protected:
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+
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+ /// Object animation.
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+ WeakPtr<ObjectAnimation> objectAnimation_;
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+ /// Cycle mode.
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+ CycleMode cycleMode_;
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+ /// Value type.
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+ VariantType valueType_;
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+ /// Is interpolatable.
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+ bool isInterpolatable_;
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+ /// Begin time.
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+ float beginTime_;
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+ /// End time.
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+ float endTime_;
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+ /// Key frames.
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+ Vector<AttributeKeyFrame> keyframes_;
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+ /// Event frames.
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+ Vector<AttributeEventFrame> eventFrames_;
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+};
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+
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+}
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