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@@ -10099,10 +10099,12 @@ float GetAttributeAnimationSpeed(const String&) const;
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WrapMode GetAttributeAnimationWrapMode(const String&) const;
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Variant GetAttributeDefault(const String&) const;
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TileMapLayer2D GetLayer(uint) const;
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+Vector2 IndexToPosition(int, int) const;
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bool Load(File, bool = false);
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bool Load(VectorBuffer&, bool = false);
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bool LoadXML(const XMLElement&, bool = false);
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void MarkNetworkUpdate() const;
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+bool PositionToIndex(int&, int&, const Vector2&) const;
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void Remove();
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void RemoveInstanceDefault();
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void ResetToDefault();
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