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@@ -92,6 +92,8 @@ public:
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bool Save(Serializer& dest) const;
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bool Save(Serializer& dest) const;
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/// Define from another skeleton.
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/// Define from another skeleton.
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void Define(const Skeleton& src);
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void Define(const Skeleton& src);
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+ /// Set root bone's index.
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+ void SetRootBoneIndex(unsigned index);
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/// Clear bones.
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/// Clear bones.
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void ClearBones();
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void ClearBones();
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/// Reset all animating bones to initial positions.
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/// Reset all animating bones to initial positions.
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