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@@ -22,7 +22,9 @@
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#pragma once
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+#include "../Container/Ptr.h"
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#include "../Container/RefCounted.h"
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+#include "../Container/Vector.h"
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#include "../Scene/AnimationDefs.h"
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namespace Urho3D
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@@ -30,6 +32,7 @@ namespace Urho3D
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class Object;
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class ValueAnimation;
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+class Variant;
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struct VAnimEventFrame;
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/// Base class for a value animation instance, which includes animation runtime information and updates the target object's value automatically.
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