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Add external links

Note: Blender add-on is not part of the 'Tools' folder, but I think it fits well in the Tools section.
Mike3D 11 年之前
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共有 1 個文件被更改,包括 6 次插入0 次删除
  1. 6 0
      Docs/Reference.dox

+ 6 - 0
Docs/Reference.dox

@@ -1800,6 +1800,8 @@ A *.pex file is loaded using ParticleEffect2D class (Resource) and rendered usin
 
 For a demonstration, check example 25_Urho2DParticle.
 
+ParticleEditor2D tool (https://github.com/aster2013/ParticleEditor2D) is provided to easily create pex files.
+
 \section Urho2D_Static_Sprites Static sprites
 Static sprites are built from single image files or from spritesheets/texture atlases.
 Single image files are loaded using Sprite2D class (Resource) and spritesheets/texture atlases are loaded using SpriteSheet2D class (Resource).
@@ -2258,6 +2260,10 @@ Options:
 
 Note: outputting only bone rotations may help when using an animation in a different model, but if bone position changes have been used for effect, the animation may become less lively. Unpredictable mutilations might result from using an animation in a model not originally intended for, as Urho3D does not specifically attempt to retarget animations.
 
+\section Tools_BlenderExporter Blender exporter/add-on
+
+Blender users can export their assets using reattiva's Blender add-on available at https://github.com/reattiva/Urho3D-Blender
+
 \section Tools_PackageTool PackageTool
 
 Examines a directory recursively for files and subdirectories and creates a PackageFile. The package file can be added to the ResourceCache and used as if the files were on a (read-only) filesystem. The file data can optionally be compressed using the LZ4 compression library.