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@@ -1,140 +0,0 @@
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-//
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-// Copyright (c) 2008-2022 the Urho3D project.
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-//
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-// Permission is hereby granted, free of charge, to any person obtaining a copy
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-// of this software and associated documentation files (the "Software"), to deal
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-// in the Software without restriction, including without limitation the rights
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-// to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
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-// copies of the Software, and to permit persons to whom the Software is
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-// furnished to do so, subject to the following conditions:
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-//
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-// The above copyright notice and this permission notice shall be included in
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-// all copies or substantial portions of the Software.
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-//
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-// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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-// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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-// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
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-// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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-// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
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-// OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
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-// THE SOFTWARE.
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-//
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-
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-#pragma once
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-
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-#include "../Container/Vector.h"
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-#include "../Container/List.h"
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-#include "../Container/HashSet.h"
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-#include "../Container/HashMap.h"
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-
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-#include <algorithm>
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-
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-// VS2010+ and other compilers: use std::begin(), std::end() & range based for
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-// C++11 features need to be enabled
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-#if !defined(_MSC_VER) || _MSC_VER > 1600
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-#define foreach(VAL, VALS) for (VAL : VALS)
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-// Fallback solution for VS2010. Will have problem with break statement.
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-// See https://github.com/urho3d/Urho3D/issues/561
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-#else
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-
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-namespace Urho3D
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-{
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-
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-template<typename T>
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-struct false_wrapper {
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- false_wrapper(const T& value) : value(value) { }
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- operator bool() const { return false; }
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- T value;
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-};
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-
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-template<typename T>
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-false_wrapper<T> make_false_wrapper(const T& value) {
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- return false_wrapper<T>(value);
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-}
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-
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-// vector support functions
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-
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-template <class T>
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-Urho3D::RandomAccessIterator<T> Begin(Urho3D::Vector<T> &v) {
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- return v.Begin();
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-}
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-template <class T>
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-Urho3D::RandomAccessIterator<T> Begin(Urho3D::Vector<T> *v) {
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- return v->Begin();
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-}
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-
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-template <class T>
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-Urho3D::RandomAccessConstIterator<T> Begin(const Urho3D::Vector<T> &v) {
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- return v.Begin();
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-}
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-template <class T>
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-Urho3D::RandomAccessConstIterator<T> Begin(const Urho3D::Vector<T> *v) {
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- return v->Begin();
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-}
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-
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-template <class T>
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-Urho3D::RandomAccessIterator<T> End(Urho3D::Vector<T> &v) {
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- return v.End();
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-}
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-template <class T>
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-Urho3D::RandomAccessIterator<T> End(Urho3D::Vector<T> *v) {
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- return v->End();
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-}
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-
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-template <class T>
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-Urho3D::RandomAccessConstIterator<T> End(const Urho3D::Vector<T> &v) {
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- return v.End();
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-}
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-template <class T>
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-Urho3D::RandomAccessConstIterator<T> End(const Urho3D::Vector<T> *v) {
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- return v->End();
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-}
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-
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-// podvector support functions
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-
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-template <class T>
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-Urho3D::RandomAccessIterator<T> Begin(Urho3D::PODVector<T> &v) {
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- return v.Begin();
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-}
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-template <class T>
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-Urho3D::RandomAccessIterator<T> Begin(Urho3D::PODVector<T> *v) {
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- return v->Begin();
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-}
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-
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-template <class T>
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-Urho3D::RandomAccessConstIterator<T> Begin(const Urho3D::PODVector<T> &v) {
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- return v.Begin();
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-}
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-template <class T>
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-Urho3D::RandomAccessConstIterator<T> Begin(const Urho3D::PODVector<T> *v) {
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- return v->Begin();
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-}
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-
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-template <class T>
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-Urho3D::RandomAccessIterator<T> End(Urho3D::PODVector<T> &v) {
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- return v.End();
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-}
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-template <class T>
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-Urho3D::RandomAccessIterator<T> End(Urho3D::PODVector<T> *v) {
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- return v->End();
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-}
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-
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-template <class T>
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-Urho3D::RandomAccessConstIterator<T> End(const Urho3D::PODVector<T> &v) {
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- return v.End();
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-}
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-template <class T>
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-Urho3D::RandomAccessConstIterator<T> End(const Urho3D::PODVector<T> *v) {
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- return v->End();
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-}
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-
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-}
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-
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-#define foreach(VAL, VALS) \
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- if (const auto& _foreach_begin = Urho3D::make_false_wrapper(Urho3D::Begin(VALS))) { } else \
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- if (const auto& _foreach_end = Urho3D::make_false_wrapper(Urho3D::End(VALS))) { } else \
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- for (auto it = _foreach_begin.value; it != _foreach_end.value; ++it) \
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- if (bool _foreach_flag = false) { } else \
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- for (VAL = *it; !_foreach_flag; _foreach_flag = true)
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-
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-#endif
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