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Fix wrong include path for iOS build.

Lasse Öörni 12 years ago
parent
commit
f4be17256e
1 changed files with 6 additions and 1 deletions
  1. 6 1
      Source/CMake/Modules/FindUrho3D.cmake

+ 6 - 1
Source/CMake/Modules/FindUrho3D.cmake

@@ -79,7 +79,12 @@ if (URHO3D_HOME)
             list (APPEND URHO3D_INCLUDE_DIR ${URHO3D_HOME}/raspi-Build/Engine)
             list (APPEND URHO3D_INCLUDE_DIR ${URHO3D_HOME}/raspi-Build/Engine)
             set (URHO3D_LIB_SEARCH_PATH ${URHO3D_HOME}/Lib-CC)
             set (URHO3D_LIB_SEARCH_PATH ${URHO3D_HOME}/Lib-CC)
         else ()
         else ()
-            list (APPEND URHO3D_INCLUDE_DIR ${URHO3D_HOME}/Build/Engine)
+            if (IOS)
+                set (BUILD_DIR ios-Build)
+            else ()
+                set (BUILD_DIR Build)
+            endif ()
+            list (APPEND URHO3D_INCLUDE_DIR ${URHO3D_HOME}/${BUILD_DIR}/Engine)
             set (URHO3D_LIB_SEARCH_PATH ${URHO3D_HOME}/Lib)
             set (URHO3D_LIB_SEARCH_PATH ${URHO3D_HOME}/Lib)
         endif ()
         endif ()
         if (TARGET Urho3D)
         if (TARGET Urho3D)