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@@ -23,7 +23,8 @@ class AnimationState
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void AddTime(float delta);
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void AddTime(float delta);
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void SetLayer(unsigned char layer);
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void SetLayer(unsigned char layer);
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void SetBlendMode(AnimationBlendMode mode);
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void SetBlendMode(AnimationBlendMode mode);
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-
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+ void Apply();
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+
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Animation* GetAnimation() const;
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Animation* GetAnimation() const;
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Bone* GetStartBone() const;
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Bone* GetStartBone() const;
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float GetBoneWeight(const String name) const;
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float GetBoneWeight(const String name) const;
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