@@ -2141,9 +2141,6 @@ void Graphics::ResetCachedState()
vertexShader_ = 0;
pixelShader_ = 0;
blendMode_ = BLEND_REPLACE;
- alphaTest_ = false;
- alphaTestMode_ = CMP_ALWAYS;
- alphaRef_ = 0.0f;
textureAnisotropy_ = 1;
colorWrite_ = true;
cullMode_ = CULL_CCW;