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Added zone texture unit also to the textureUnitNames array in Material.cpp.

Lasse Öörni 11 gadi atpakaļ
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fedd77922c
1 mainītis faili ar 1 papildinājumiem un 0 dzēšanām
  1. 1 0
      Source/Engine/Graphics/Material.cpp

+ 1 - 0
Source/Engine/Graphics/Material.cpp

@@ -57,6 +57,7 @@ static const char* textureUnitNames[] =
     "depth",
     "light",
     "volume",
+    "zone",
     0
 };