Geçmişin Kaydedilmesi

Yazar SHA1 Mesaj Tarih
  SuperWangKai 637e5b548b Typo fixed. 8 yıl önce
  SuperWangKai fcc1071f64 Add 'Rotate Around Selection' to simulate the legacy way of camera orbit 8 yıl önce
  SuperWangKai 0e88ed738e Editor camera improved: 8 yıl önce
  Lasse Öörni 94af133ca4 For increased sharpness and to avoid artifacts, switch UI texture to nearest filtering when scaling the editor UI. 8 yıl önce
  Yao Wei Tjong 姚伟忠 1d3c20aa70 Double up the editor UI when on High DPI display. 8 yıl önce
  luveti 6e250289a8 Merge remote-tracking branch 'github/master' into editor-terrain 9 yıl önce
  MonkeyFirst 984ba731bb PaintSelection and Origins 9 yıl önce
  luveti 4e87e746f2 Merge remote-tracking branch 'github/master' into editor-terrain 9 yıl önce
  Lasse Öörni 3d48522eb4 Refresh attribute inspector only for script reload, not for other resources. Related to #1557. 9 yıl önce
  Lasse Öörni b29979742f Lowercase "HDR" in the editor config for consistency, as everything else is lowercase as well. 9 yıl önce
  joshua Nuttall e635ad2ed7 Removed Bloom from PBR demos, set zone texture ambleint to 1, and added HDR option in editor settings (needed for PBR in editor) 9 yıl önce
  Lasse Öörni 4ce51e3cc0 Add gamma correction postprocess toggle to the editor. 9 yıl önce
  Lasse Öörni a9625eae8a Add contributor credit, fix editor code comment. 9 yıl önce
  Lasse Öörni 1877fb3b90 Minor space fix in code. Make editor stop itself when minimized and reduce defocused FPS to 10. Increase hierarchy window initial size to match inspector window initial size. 9 yıl önce
  MonkeyFirst 31e2f56808 tags menu 10 yıl önce
  Lasse Öörni 6a3bbb8aab Fix D3D11 constant buffers for VSM. Fix editor shadow mode selection. Fix script API for new shadow modes. Fix debughud for new shadow modes. Edit documentation to refer to new shadow modes. Added contributor credit. Some code convention edits, e.g. VSM instead of Vsm. Dump new NinjaSnowWarShaders.xml file. 10 yıl önce
  JSandusky 4a16d34367 Implement OBJ export functionality in editor 10 yıl önce
  Lasse Öörni dc7eb0d17a Make the editor's cube map save path setting relative to the scene resource path, instead of being a relative filesystem path. Ensure that the generated cube map XML does not have double slashes and uses resource path relative filenames. Minor code cleanup. 10 yıl önce
  JSandusky da0463ec49 Add cubemap generation capability to the Urho3D editor 10 yıl önce
  MonkeyFirst 06e186bd73 fix-ghost-icons 10 yıl önce
  MonkeyFirst 4424b98715 add debug icons 10 yıl önce
  MonkeyFirst 5da0bea816 global-editor-handlers 10 yıl önce
  MonkeyFirst c3b52a9e47 hsv-color-wheel 10 yıl önce
  Lasse Öörni 9e978e767c Merge remote-tracking branch 'monkeyfirst/material-editor-few-model-preview' 10 yıl önce
  Ivan K d00438c224 Editor: select language in preferences 10 yıl önce
  Lasse Öörni 87c8a0874a Merge remote-tracking branch '1vanK/improvements' 10 yıl önce
  MonkeyFirst 43df9f2e7c fix include in editor.as 10 yıl önce
  MonkeyFirst f5e1e10b6a Add hotkeys mode switching between standart & blender 10 yıl önce
  Ivan K 1d845712c8 Internationalization: initial commit 10 yıl önce
  Lasse Öörni 0fc4cdf12c Tabs to spaces. Moved MMB pan setting from Preferences dialog to Settings dialog to match the rest of the camera options. Added contributor credit. 10 yıl önce