SuperWangKai
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637e5b548b
Typo fixed.
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8 yıl önce |
SuperWangKai
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fcc1071f64
Add 'Rotate Around Selection' to simulate the legacy way of camera orbit
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8 yıl önce |
SuperWangKai
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0e88ed738e
Editor camera improved:
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8 yıl önce |
Lasse Öörni
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94af133ca4
For increased sharpness and to avoid artifacts, switch UI texture to nearest filtering when scaling the editor UI.
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8 yıl önce |
Yao Wei Tjong 姚伟忠
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1d3c20aa70
Double up the editor UI when on High DPI display.
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8 yıl önce |
luveti
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6e250289a8
Merge remote-tracking branch 'github/master' into editor-terrain
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9 yıl önce |
MonkeyFirst
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984ba731bb
PaintSelection and Origins
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9 yıl önce |
luveti
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4e87e746f2
Merge remote-tracking branch 'github/master' into editor-terrain
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9 yıl önce |
Lasse Öörni
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3d48522eb4
Refresh attribute inspector only for script reload, not for other resources. Related to #1557.
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9 yıl önce |
Lasse Öörni
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b29979742f
Lowercase "HDR" in the editor config for consistency, as everything else is lowercase as well.
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9 yıl önce |
joshua Nuttall
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e635ad2ed7
Removed Bloom from PBR demos, set zone texture ambleint to 1, and added HDR option in editor settings (needed for PBR in editor)
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9 yıl önce |
Lasse Öörni
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4ce51e3cc0
Add gamma correction postprocess toggle to the editor.
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9 yıl önce |
Lasse Öörni
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a9625eae8a
Add contributor credit, fix editor code comment.
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9 yıl önce |
Lasse Öörni
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1877fb3b90
Minor space fix in code. Make editor stop itself when minimized and reduce defocused FPS to 10. Increase hierarchy window initial size to match inspector window initial size.
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9 yıl önce |
MonkeyFirst
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31e2f56808
tags menu
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10 yıl önce |
Lasse Öörni
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6a3bbb8aab
Fix D3D11 constant buffers for VSM. Fix editor shadow mode selection. Fix script API for new shadow modes. Fix debughud for new shadow modes. Edit documentation to refer to new shadow modes. Added contributor credit. Some code convention edits, e.g. VSM instead of Vsm. Dump new NinjaSnowWarShaders.xml file.
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10 yıl önce |
JSandusky
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4a16d34367
Implement OBJ export functionality in editor
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10 yıl önce |
Lasse Öörni
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dc7eb0d17a
Make the editor's cube map save path setting relative to the scene resource path, instead of being a relative filesystem path. Ensure that the generated cube map XML does not have double slashes and uses resource path relative filenames. Minor code cleanup.
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10 yıl önce |
JSandusky
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da0463ec49
Add cubemap generation capability to the Urho3D editor
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10 yıl önce |
MonkeyFirst
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06e186bd73
fix-ghost-icons
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10 yıl önce |
MonkeyFirst
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4424b98715
add debug icons
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10 yıl önce |
MonkeyFirst
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5da0bea816
global-editor-handlers
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10 yıl önce |
MonkeyFirst
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c3b52a9e47
hsv-color-wheel
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10 yıl önce |
Lasse Öörni
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9e978e767c
Merge remote-tracking branch 'monkeyfirst/material-editor-few-model-preview'
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10 yıl önce |
Ivan K
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d00438c224
Editor: select language in preferences
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10 yıl önce |
Lasse Öörni
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87c8a0874a
Merge remote-tracking branch '1vanK/improvements'
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10 yıl önce |
MonkeyFirst
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43df9f2e7c
fix include in editor.as
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10 yıl önce |
MonkeyFirst
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f5e1e10b6a
Add hotkeys mode switching between standart & blender
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10 yıl önce |
Ivan K
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1d845712c8
Internationalization: initial commit
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10 yıl önce |
Lasse Öörni
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0fc4cdf12c
Tabs to spaces. Moved MMB pan setting from Preferences dialog to Settings dialog to match the rest of the camera options. Added contributor credit.
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10 yıl önce |