Lasse Öörni
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030f890ed5
Further fixes and optimizations to View render target pingpong handling. Update Material memory use when modified programmatically.
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12 years ago |
Lasse Öörni
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712345aa56
Added log macros with formatting. Closes #114.
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12 years ago |
Lasse Öörni
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7de753e08c
Add material emissive color in LitSolid shader also when not using emissive map. Default material emissive color back to zero.
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12 years ago |
Lasse Öörni
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5046508a9a
Added emissive shader variations to LitSolid shader. Default emissive modulation color to white, similar to environment map color.
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12 years ago |
Lasse Öörni
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dcb39bf810
Add note of Direct3D9 bool shader constants possibly having no effect.
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12 years ago |
Lasse Öörni
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26a9bc763e
Added Temporary flag to Serializable, which means it will not be saved if enabled. Currently the sub-nodes created by Terrain are marked temporary.
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12 years ago |
Wei Tjong Yao
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02512cecf9
In order to move the out-of-source 'build' directory back to Urho3D project root directory, all the source codes sub-directories are now moved down one level to a new directory under project root called 'Source'.
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12 years ago |