Commit History

Author SHA1 Message Date
  Eugene Kozlov 06901b3eb2 Add methods to get rotation axis and angle from Quaternion. 8 years ago
  Lasse Öörni 874f853c1f Change Quaternion Slerp & Nlerp parameters to use a const reference by using a sign variable instead. Closes #1835. 8 years ago
  urho3d-travis-ci ee054a1507 Travis CI: bump copyright to 2017. 9 years ago
  urho3d-travis-ci c4f6f315ff Travis CI: bump copyright to 2016. 10 years ago
  Lasse Öörni 7094817a2d Further fix for Quaternion VS2010 crash issue. 10 years ago
  Jukka Jylänki 04dbf71e71 Work around bug #1053 (https://connect.microsoft.com/VisualStudio/feedback/details/2053175) by replacing the SSE1 specific _mm_ucomige_ss() with SSE2 specific _mm_cvtsi128_si32(_mm_castps_si128(c)) == -1. Given that URHO3D_SSE is targeting SSE2, this workaround has no drawbacks. Closes #1053. 10 years ago
  Jukka Jylänki cd48b1fcb8 Manually optimize Quaternion construction from __m128 to avoid bad codegen from Visual Studio 2015. 10 years ago
  Jukka Jylänki 984e52dbea Use slower but precise SSE mathematics for Quaternion operations. Closes #959. 10 years ago
  Jukka Jylänki a44466c150 SSE optimize Quaternion.h. 10 years ago
  Lasse Öörni af5a14c3d9 Mark potentially dangerous math class constructors explicit. Closes #947. 10 years ago
  Jukka Jylänki fd6a6e9336 SSE optimize Quaternion multiplication. 10 years ago
  Yao Wei Tjong 姚伟忠 fa77a456f8 Reformat Urho3D source files to get rid of the indents on empty lines. 10 years ago
  Lasse Öörni bb2ebf7568 Bump copyright to 2015. 11 years ago
  Yao Wei Tjong 姚伟忠 b51e419c88 Change impl. file to include the header file from corresponding subdir. 11 years ago
  Yao Wei Tjong 姚伟忠 bcf7c94ec8 Rename Source/Engine to Source/Urho3D. 11 years ago