История коммитов

Автор SHA1 Сообщение Дата
  Lasse Öörni 76292ef63e Centralize allocation of event data variant maps to Context to avoid constant dynamic memory allocation. 12 лет назад
  Lasse Öörni dd075db33b Added UnknownComponent mechanism for dealing with unregistered components in scene load/save. For now attributes are not editable. Related to issue #149. 12 лет назад
  Alex Parlett f2d1c297a2 Add a simple spline component with Bezier Curve Interpolation 12 лет назад
  Lasse Öörni 604c8714aa Changed AssetImporter to save the relevant scene node hierarchy in scene mode, instead of just nodes containing meshes. 12 лет назад
  Lasse Öörni c1e03c48db Combine octree update & reinsertion queuing. 12 лет назад
  Lasse Öörni 580dd746cf Removed transform attributes from Scene. 12 лет назад
  Lasse Öörni be7636f823 Make the include path absolute in all script examples so that ScriptCompiler can compile them properly. 12 лет назад
  Lasse Öörni a71f5fc588 Fixed bad performance of cleaning up a scene with many objects. 12 лет назад
  Lasse Öörni 3b32acf27f Added possibility to clear scene of only replicated or local content. Do not clear local content from a client scene when joining a server. This makes the startup of the SceneReplication sample faster, as the static scene is not replicated. 12 лет назад
  Wei Tjong Yao 02512cecf9 In order to move the out-of-source 'build' directory back to Urho3D project root directory, all the source codes sub-directories are now moved down one level to a new directory under project root called 'Source'. 12 лет назад