История коммитов

Автор SHA1 Сообщение Дата
  Lasse Öörni 9655a03688 Fixed WorkQueue comments. 13 лет назад
  Lasse Öörni 945085d975 Allow threaded work items with varying priorities. Default is immediate (maximum) priority as used by Octree & View. Optionally send events when threaded work items complete. 13 лет назад
  Lasse Öörni a40fead7dc Updated license for the new year. 13 лет назад
  Lasse Öörni 88aaa46465 Corrected formatting issues. License.txt & Readme.txt encoded as UTF-8, source code uses ASCII encoding. 13 лет назад
  Lasse Öörni f0b6d55b28 Enclosed Urho3D classes inside Urho3D namespace to avoid clashes with external libraries. 13 лет назад
  Lasse Öörni f3f724920c Removed unnecessary include from WorkQueue. 13 лет назад
  Lasse Öörni cc3ee34f58 Increased occlusion buffer depth bias. 14 лет назад
  Lasse Öörni dec13dac7a Draw render-to-texture views upside down on OpenGL so that they match the UV coordinates of regular textures. 14 лет назад
  Lasse Öörni 691b72d500 Added missing volatile keyword. 14 лет назад
  Lasse Öörni 57070cafc3 Limit to three worker threads for more consistent performance. 14 лет назад
  Lasse Öörni baefa6fb4e Corrected the constness of WorkQueue::IsCompleted(). 14 лет назад
  Lasse Öörni f2b5b45f59 Added Pause() & Resume() functions to WorkQueue. 14 лет назад
  Lasse Öörni 0bc0b668ab For some performance gain, use only a mutex to synchronize the work queue, instead of an event. 14 лет назад
  Lasse Öörni 4bdc1cf2c1 Create worker threads in Engine. 14 лет назад
  Lasse Öörni 80656971de Removed SpinLock class. 14 лет назад
  Lasse Öörni d29885dd9f Clamp max. amount of worker threads. 14 лет назад
  Lasse Öörni aadc22f05a Changed WorkItem to a value type to make it easier to construct work queue tasks. 14 лет назад
  Lasse Öörni f843523ee8 Removed the start/stop mechanism from WorkQueue. 14 лет назад
  Lasse Öörni f5bb9e5487 Work queue & octree reinsertion optimizations. 14 лет назад
  Lasse Öörni c8089b1687 Initial work queue & multithreading support. 14 лет назад