Lasse Öörni
|
b957f60143
Added ApplyMaterialList() function to StaticModel so that the feature can be used outside the editor as well. Refactored editor to use that function instead of its own implementation.
|
12 lat temu |
Lasse Öörni
|
36eb726d36
Add the concept of base class type to Object to simplify determining if a ScriptInstance's handle variable is a Node, Component or Resource. Serialize script's resource handles as ResourceRef attributes and allow editing them.
|
12 lat temu |
Lasse Öörni
|
39c8295eb3
Added editable flag to UI elements. When disabled, will not edit the value (eg. LineEdit text) through user input. Fixes #4.
|
12 lat temu |
Lasse Öörni
|
216ec576f3
Removed VectorToArray optimization which caused debug mode crash.
|
12 lat temu |
Lasse Öörni
|
6350f246e6
Register HttpRequest to script.
|
12 lat temu |
Lasse Öörni
|
caf0994b8f
Optimize vector/quaternion Normalize() to a no-op if already at unit length. Changed return value to void.
|
12 lat temu |
Lasse Öörni
|
3b32acf27f
Added possibility to clear scene of only replicated or local content. Do not clear local content from a client scene when joining a server. This makes the startup of the SceneReplication sample faster, as the static scene is not replicated.
|
12 lat temu |
Lasse Öörni
|
9ff0247c68
Applied material editor preview patch from primitivewaste, which also adds View3D UI element class.
|
12 lat temu |
Lasse Öörni
|
42093ea88c
Allow programmatic control of the mip reduction settings of Texture.
|
12 lat temu |
Lasse Öörni
|
26a9bc763e
Added Temporary flag to Serializable, which means it will not be saved if enabled. Currently the sub-nodes created by Terrain are marked temporary.
|
12 lat temu |
Wei Tjong Yao
|
02512cecf9
In order to move the out-of-source 'build' directory back to Urho3D project root directory, all the source codes sub-directories are now moved down one level to a new directory under project root called 'Source'.
|
12 lat temu |