Historia zmian

Autor SHA1 Wiadomość Data
  Lasse Öörni ee0e3aa663 Removed the mechanism of binary-serializing resource name hashes instead of resource names. This is to allow correct resource loading from binary scene files on platforms that cannot iterate the resources in the application installation (eg. Android). This also affects networking, downside is increased network payload size when resource attributes are transferred. All binary scenes saved with old Urho versions are also invalidated. 12 lat temu
  Lasse Öörni 267523a738 Adapted Aster Jian's mutable glyph mechanism. Globally switchable on from the UI subsystem. Configurable font texture max size in UI subsystem. 12 lat temu
  Lasse Öörni ecc37d1f2e If all font's glyph do not fit into one page, begin filling texture pages dynamically as glyphs are used. 12 lat temu
  aster2013 475ddbe99d Fixed Text Shadow Effect bug. 12 lat temu
  Lasse Öörni dbd7687c56 Added configurable Z bias to Text3D effect. 12 lat temu
  Aster Jian 318d2bd5ef Add TextEffect in Text class. 12 lat temu
  Wei Tjong Yao 02512cecf9 In order to move the out-of-source 'build' directory back to Urho3D project root directory, all the source codes sub-directories are now moved down one level to a new directory under project root called 'Source'. 12 lat temu