This website works better with JavaScript
홈
탐색
도움말
로그인
cpp
/
urho3d
의 미러
https://github.com/urho3d/urho3d.git
Watch
2
Star
0
포크
0
파일
이슈
0
위키
트리:
1.31
브랜치
태그
cmake_checks
component-based-ui
drawable-shader-parameters
emscripten-shell-mouse-events
fredakilla-sparkdev
legacy-attributes
master
orefkov-GLES3_Support
p2p-multiplayer
platform-query-functions
refactor-buildsystem
sse2neon
upgrade-sdl
upstream-upgrade-sdl
websockets-implementation
1.9.0
1.8
1.8-ALPHA
1.7.1
1.7
1.6
1.5
1.4
1.32
1.31
1.3
1.23
1.22
1.21
1.2
1.16
1.15
1.14
1.13
1.12
1.11
1.1
1.0
커밋 기록
찾기
작성자
SHA1
메시지
날짜
Lasse Öörni
0bcb95e6a2
Refactored techniques + more GLSL & HLSL shaders. Fixed shader code loading for cases where only vertex or pixel shader source is present.
12 년 전
Lasse Öörni
5046508a9a
Added emissive shader variations to LitSolid shader. Default emissive modulation color to white, similar to environment map color.
12 년 전