Historique des commits

Auteur SHA1 Message Date
  Lasse Öörni d3f4041a84 Changelog fixes / additions. il y a 12 ans
  Lasse Öörni 0cf91f489b Changelog for upcoming release. il y a 12 ans
  Lasse Öörni b581164be7 Added contributor credit. il y a 12 ans
  Chris Friesen 4c8d1171e8 Update credits il y a 12 ans
  Lasse Öörni 54462cf9d7 Update credits. il y a 12 ans
  Yao Wei Tjong 姚伟忠 8ef4dc47eb Better integration of MinGW cross-compiling build process. il y a 12 ans
  Lasse Öörni 964d9acb9e Merge remote-tracking branch 'remotes/wibbe/mingw-cross-compile-toolchain' il y a 12 ans
  Daniel Wiberg 9e075184f2 Added a section about cross-compiling with MinGW in the Readme. il y a 12 ans
  Lasse Öörni 77129bb9cb Added statements for SDL modification to comply with the license. il y a 12 ans
  Lasse Öörni 3dfede3403 Added contributor credit. il y a 12 ans
  Lasse Öörni 381e9a04c3 Merge branch 'shader-refactor' il y a 12 ans
  Lasse Öörni 6748a17440 Updated credits. il y a 12 ans
  Lasse Öörni fccf4fbe96 Changed the Direct3D library fallback mechanism: on MinGW the SDK is never searched for, because if it is found, the libraries likely are incompatible. Instead the fallback libraries are set in Urho3D-CMake-magic.cmake if the SDK was not found or not searched for. Documented the use of MinGW-w64 to enable a fully functional Direct3D build. il y a 12 ans
  Lasse Öörni caf080ecbb Initial refactoring of Direct3D9 shaders. ShaderCompiler removed. Bytecode not cached into files yet. il y a 12 ans
  Lasse Öörni 6ccb31f6f5 Update to Bullet 2.82. il y a 12 ans
  Lasse Öörni d50403798a Update AngelScript to 2.28.1. il y a 12 ans
  Yao Wei Tjong 姚伟忠 b740d94a56 Minor documentation update on build options to better use of space. il y a 12 ans
  Lasse Öörni 4b739dc15c Added contributor. il y a 12 ans
  Lasse Öörni 40d759fbae New skybox from Vladimir. Set fog to white in scenes using the skybox. Water scene lighting slightly brightened to match the skybox. il y a 12 ans
  Lasse Öörni 18e2349ae1 Added script bindings for the new SDL controller constants. Updated Input documentation. il y a 12 ans
  Lasse Öörni 1ace697dc9 Added water example with reflection/refraction. Improved the water shader to include proper fresnel calculation and a noise map. Closes #120. il y a 12 ans
  Lasse Öörni eb4e99457c Code cleanup. Removed Camera functions to return forward, right, up vectors as they are now also in Node. Added Lua property accessors for Node up/right vectors. Exposed SmoothStep() to script. Modified Node::LookAt() to use the new Quaternion function. Updated credits. il y a 12 ans
  Lasse Öörni 6878e19c67 Refactored check for dynamic buffers into a function. il y a 12 ans
  Lasse Öörni 746e2331df Update credits. il y a 12 ans
  Lasse Öörni c7e72b02da Restore previous camera yaw + pitch control, but add a toggle in settings dialog to control whether the pitch is clamped between -90 and 90 degrees. il y a 12 ans
  Yao Wei Tjong 姚伟忠 328bf54dc6 Use Apple libtool when building static lib using Makefile. Closes #74. il y a 12 ans
  Lasse Öörni b496594203 Update credits. Normalize whitespace. il y a 12 ans
  Lasse Öörni 679007d1b5 Normalize whitespace, update documentation. il y a 12 ans
  Chris Friesen 225c422930 change doxygen location in readme to new github location il y a 12 ans
  StevenZhang a17baf2695 make AngelScript an optional module, you can use -DENABLE_ANGELSCRIPT=0 to disable it. il y a 12 ans