Историја ревизија

Аутор SHA1 Порука Датум
  Lasse Öörni 07f06563bc Optimized Renderer::GetShader() so that caching shader variation pointers becomes unnecessary for the most part. пре 12 година
  Lasse Öörni 6d5ddc23e0 Bump the copyright for 2014. пре 12 година
  Lasse Öörni d2a7173e5f Reset UI cursor shape during BeginFrame event, which allows custom logic to set it per frame. Apply OS cursor shape only once during UI rendering to avoid flicker (and potential loss of performance) пре 12 година
  Lasse Öörni 25cdbaea97 Do not mouse scroll the camera view when cursor is over a UI element because the element may be taking the wheel input also. пре 12 година
  Lasse Öörni d1bbe45515 Added SDL on-screen keyboard support. пре 12 година
  reattiva 6e9a0fb715 Select all the text when moving focus on a line edit by TAB key. пре 12 година
  Yao Wei Tjong 姚伟忠 c776573796 Add new MessageBox class for showing short messages in a modal window. пре 12 година
  Lasse Öörni 358d9c2849 Added default tooltip delay to UI, which will be used if the tooltip's own delay is zero. Use seconds for tooltip delay to match eg. the doubleclick interval. Removed layout from the editor's tooltip root element to prevent it resizing in unwanted fashion. пре 12 година
  Lasse Öörni 0d7d4826e5 Add pixel & time threshold for sending a drag begin UI event. Closes #65. Removed code duplication between mouse & touch hover. пре 12 година
  Yao Wei Tjong 姚伟忠 d33ac02538 Refactor build scripts to build Urho3D library as main target. пре 12 година
  Lasse Öörni 840d50ce0d Allow to force FreeType autohinting (old 2.3 version behavior.) Reload font faces when global font settings changed. пре 12 година
  Lasse Öörni 267523a738 Adapted Aster Jian's mutable glyph mechanism. Globally switchable on from the UI subsystem. Configurable font texture max size in UI subsystem. пре 12 година
  Lasse Öörni b2d356ad5e Allow using the operating system clipboard in UI. пре 12 година
  Lasse Öörni 04bf45e463 Added support for SDL_DROPFILE event. Input system sends event with filename only, and UI subsystem interprets that to include the element that was dropped onto. The UI variant of the event is only posted when the OS mouse cursor is visible (such as in the editor.) пре 12 година
  Lasse Öörni 1eae2e13ab Split UIElement::OnClick() to OnClickBegin() & OnClickEnd(), added global UIMouseClickEnd event, cleaned up Button & CheckBox click handling, based on Chris Friesen's work. пре 12 година
  Lasse Öörni c8a1bc96d7 Refactor UI to not duplicate code for touch and mouse handling. пре 12 година
  Lasse Öörni 7d235c8458 Added touch input double click handling in the UI. пре 12 година
  Wei Tjong Yao 02512cecf9 In order to move the out-of-source 'build' directory back to Urho3D project root directory, all the source codes sub-directories are now moved down one level to a new directory under project root called 'Source'. пре 12 година