Историја ревизија

Аутор SHA1 Порука Датум
  Lasse Öörni 981b5bcac4 Use viewport sized intermediate rendertargets so that pixels outside the viewport never leak into post-processing. Added viewport multiplier mode to renderpath definition. Closes #265. пре 11 година
  Lasse Öörni bfd968f9d7 Removed the base batch / non-base batch separation from BatchGroup. This is only needed for light queues, so rather have LightBatchQueue have separate queues for base & non-base. пре 12 година
  Lasse Öörni f9a6235f47 Added "refract" pass to default renderpaths. This has the rendered scene so far (opaque + sky) available in the environment texture unit. пре 12 година
  Lasse Öörni 7ba580852d Allow custom forward base, lighting and alpha pass names by defining metadata in the render path, and allowing the forwardlights command to specify the pass name to use. пре 12 година
  Lasse Öörni 42598f54ce Fixed missing render target size in the ForwardDepth render path. пре 13 година
  Lasse Öörni 09b716f0b8 Added scripting interface for RenderPath. пре 13 година
  Lasse Öörni c0d669ede3 Simplified renderpath depth stencil management, by ensuring that Renderer does not allocate multiple depth buffers of the same size. пре 13 година