Historie revizí

Autor SHA1 Zpráva Datum
  Lasse Öörni 0bcb95e6a2 Refactored techniques + more GLSL & HLSL shaders. Fixed shader code loading for cases where only vertex or pixel shader source is present. před 12 roky
  Lasse Öörni ffe65cf885 Transition to xml-defined rendering path. Pass names changed. Likely caused a large number of regressions to postprocessing, texture rendering & multisampling, which need to be sorted out. The renderpath feature also needs to be documented. před 13 roky
  Lasse Öörni e64d64034e Added cubic environment mapping shaders, techniques & example materials. před 13 roky