Lasse Öörni
|
70122ed481
Refactored LitParticle shader & technique. Try to reduce error prints for missing shaders in Renderer::GetShader().
|
12 éve |
Lasse Öörni
|
ffe65cf885
Transition to xml-defined rendering path. Pass names changed. Likely caused a large number of regressions to postprocessing, texture rendering & multisampling, which need to be sorted out. The renderpath feature also needs to be documented.
|
13 éve |
Lasse Öörni
|
e8d549ef7e
Shader refactoring. Renamed the lit object ubershader as LitSolid; it now handles also deferred rendering.
|
13 éve |
Lasse Öörni
|
f9bfd4948f
Shader refactoring.
|
14 éve |