Historique des commits

Auteur SHA1 Message Date
  Lasse Öörni 0bcb95e6a2 Refactored techniques + more GLSL & HLSL shaders. Fixed shader code loading for cases where only vertex or pixel shader source is present. il y a 12 ans
  Lasse Öörni d113be3bb2 Added ambient occlusion LitSolid permutations. These read the emissive texture and use the second texcoord, like lightmapped permutations. Closes #79. il y a 12 ans