Historique des commits

Auteur SHA1 Message Date
  hdunderscore 2966800ffc Added UIElement methods SetDeepEnabled / ResetDeepEnabled / IsDeepEnabled to allow setting enable on an element + all it's child elements / reset it to previous state. il y a 11 ans
  Lasse Öörni 47836474e2 Variant pointer refactoring. Variant can now hold a weak pointer to a RefCounted object, which is safer, and is returned using GetPtr(). Engine events have been converted to use that mechanism. GetPtr() is also directly available in AngelScript, as well as assigning a RefCounted or derived class handle to a Variant. il y a 12 ans
  Lasse Öörni 6d5ddc23e0 Bump the copyright for 2014. il y a 12 ans
  Lasse Öörni 76292ef63e Centralize allocation of event data variant maps to Context to avoid constant dynamic memory allocation. il y a 12 ans
  Yao Wei Tjong 姚伟忠 42792b0bd2 Minor improvement and bug fix on some of the UI elements. il y a 12 ans
  Yao Wei Tjong 姚伟忠 65ced72eb9 Enhanced focusable button to be drawned differently when focused. il y a 12 ans
  Yao Wei Tjong 姚伟忠 9f0ae5cea6 For Travis CI - add NinjaSnowWar into test cases. il y a 12 ans
  Yao Wei Tjong 姚伟忠 92cb20e9f5 Enhance Editor to warn user actions that can potentially lose data. il y a 12 ans
  Lasse Öörni 1eae2e13ab Split UIElement::OnClick() to OnClickBegin() & OnClickEnd(), added global UIMouseClickEnd event, cleaned up Button & CheckBox click handling, based on Chris Friesen's work. il y a 12 ans
  Wei Tjong Yao 02512cecf9 In order to move the out-of-source 'build' directory back to Urho3D project root directory, all the source codes sub-directories are now moved down one level to a new directory under project root called 'Source'. il y a 12 ans