Commit History

Autor SHA1 Mensaxe Data
  Lasse Öörni 7f6962e47c Merge remote-tracking branch 'remotes/hdunderscore/UI_Drag_Update' %!s(int64=11) %!d(string=hai) anos
  hdunderscore 17e48a27f5 Child elements of a scroll view can now be auto disabled when touch scrolling to prevent triggering of child element events. %!s(int64=11) %!d(string=hai) anos
  hdunderscore 007d3acc1a Changes to UI drag behavior: %!s(int64=11) %!d(string=hai) anos
  Yao Wei Tjong 姚伟忠 f943bb4faa Unwarn patch for AppleClang. A few warnings were indeed coding error. %!s(int64=11) %!d(string=hai) anos
  hdunderscore 2966800ffc Added UIElement methods SetDeepEnabled / ResetDeepEnabled / IsDeepEnabled to allow setting enable on an element + all it's child elements / reset it to previous state. %!s(int64=11) %!d(string=hai) anos
  Lasse Öörni 066589b67d Fixed warnings. Added script bindings for scroll deceleration parameters. %!s(int64=11) %!d(string=hai) anos
  hdunderscore 9096279170 Changed it so touchScrollSpeedMax_ reflects instantly, giving more control / removing unexpected scroll on a fast->slow swipe. %!s(int64=11) %!d(string=hai) anos
  hdunderscore b3fbca1182 Fixed a bug that existed in touch mode, where scrolling with the scroll bar would 'conflict' against scrolling with touch scrolling, causing the scrollbar to 'slide' and 'jump'. %!s(int64=11) %!d(string=hai) anos
  hdunderscore 12d25b7029 Polished a hiccup in the touch scrolling when doing a very small scroll. Also 'freed' the momentum so it feels more natural / unhindered. %!s(int64=11) %!d(string=hai) anos
  hdunderscore f12d40168a Added deceleration to ScrollView + fps independence + attributes for a better experience on mobile devices. Holding finger down keeps control / flicking and putting finger down stops it. %!s(int64=11) %!d(string=hai) anos
  Lasse Öörni 40028ccc71 Touch scroll in ScrollView / ListView. Deceleration is instant for now. Closes #332. %!s(int64=11) %!d(string=hai) anos
  Lasse Öörni 47836474e2 Variant pointer refactoring. Variant can now hold a weak pointer to a RefCounted object, which is safer, and is returned using GetPtr(). Engine events have been converted to use that mechanism. GetPtr() is also directly available in AngelScript, as well as assigning a RefCounted or derived class handle to a Variant. %!s(int64=12) %!d(string=hai) anos
  Lasse Öörni 6d5ddc23e0 Bump the copyright for 2014. %!s(int64=12) %!d(string=hai) anos
  Lasse Öörni 76292ef63e Centralize allocation of event data variant maps to Context to avoid constant dynamic memory allocation. %!s(int64=12) %!d(string=hai) anos
  Wei Tjong Yao 02512cecf9 In order to move the out-of-source 'build' directory back to Urho3D project root directory, all the source codes sub-directories are now moved down one level to a new directory under project root called 'Source'. %!s(int64=12) %!d(string=hai) anos