Sitoutushistoria

Tekijä SHA1 Viesti Päivämäärä
  Ivan K 3a7e7f058e LOGWARNING -> URHO3D_LOGWARNING 10 vuotta sitten
  Ivan K 212f419026 ACCESSOR_ATTRIBUTE -> URHO3D_ACCESSOR_ATTRIBUTE 10 vuotta sitten
  Ivan K 82b9a034a2 COPY_BASE_ATTRIBUTES -> URHO3D_COPY_BASE_ATTRIBUTES 10 vuotta sitten
  JSandusky 77942c4f1a Make obstacle seek up through ALL parents to find mesh 10 vuotta sitten
  JSandusky 9c90ac913d Make obstacle seek upwards to find DynamicNavigationMesh 10 vuotta sitten
  Yao Wei Tjong 姚伟忠 69dd312d54 Reformat and reorganize include for Navigation sub-library. 10 vuotta sitten
  Yao Wei Tjong 姚伟忠 fa77a456f8 Reformat Urho3D source files to get rid of the indents on empty lines. 10 vuotta sitten
  Lasse Öörni 52b739e2a4 Initial work to separate Component's association with its owner node and scene (OnNodeSet() and OnSceneSet()). This should allow components to work properly when moved from one scene to another, or when created initially outside a scene, and be removed from rendering & physics when removed from the scene, even if the node's refcount keeps it alive after the removal. 10 vuotta sitten
  Lasse Öörni f9f920964f Remove agents & obstacles on OnNodeSet(null), similar to Drawables. Do not allow adding an agent when node is already null. Added missing enum in AngelScript navigation API. Do not keep a persistent array of agent handles in the AngelScript crowd example, as that keeps the agents alive even past removal from scene. Closes #729. 10 vuotta sitten
  Yao Wei Tjong 姚伟忠 252206a207 Decouple Physics subsystem from DetourCrowd implementation. 10 vuotta sitten
  JSandusky 567a29d74e Implementation of DetourCrowd and DetourTileCache 10 vuotta sitten