История коммитов

Автор SHA1 Сообщение Дата
  Lasse Öörni e55d989475 Zero-initialize Drawable's local bounding box to make sure it doesn't contain infinities if the Drawable subclass never defines it. Closes #1027. 10 лет назад
  Lasse Öörni 53a2e38445 Update changelog. 10 лет назад
  Lasse Öörni 2cd28f10a8 Merge remote-tracking branch 'cin/master' 10 лет назад
  Lasse Öörni 304c866dd0 Separate functions to toggle/show/hide editor sub-windows to prevent mistaken action e.g. when editing a material. Update changelog. 10 лет назад
  Lasse Öörni b8b3183f79 Merge remote-tracking branch 'jsandusky/EditorQuickAction' 10 лет назад
  Yao Wei Tjong 姚伟忠 b81547d35a For AppVeyor - switch to Debug build configuration on normal CI build. 10 лет назад
  Vladimir 48e62be7ca Urho3D Editor: Local offset for Spawn Editor 10 лет назад
  Yao Wei Tjong 姚伟忠 c073488069 For AppVeyor - fix artifact upload to sourceforge.net. 10 лет назад
  urho3d-travis-ci 0cb8d93d33 Travis CI: API documentation update at 2015-11-09 10:04:59 UTC. 10 лет назад
  Lasse Öörni 28acbf12b0 Update changelog. 10 лет назад
  Lasse Öörni 6b919a8fd4 Merge remote-tracking branch 'jsandusky/TileCacheLayers' 10 лет назад
  Lasse Öörni aedaea7096 Update changelog. 10 лет назад
  Lasse Öörni 0a2cd5bbbf Merge pull request #1020 from JSandusky/ASProtected 10 лет назад
  JSandusky f0da08b140 Urho3D Editor: Correct misnaming of function call for hiding spawn editor 10 лет назад
  JSandusky 80ba2ed375 Urho3D Editor: Show "Window" commands now toggle visibility 10 лет назад
  JSandusky ec7aebfa2d Urho3D Editor: Enter/return executes first Quick Action in the quick action results 10 лет назад
  JSandusky 003aedb298 Add configuration of maximum layers in DynamicNavigationMesh 10 лет назад
  JSandusky 0994584506 Add protected check to script variable population 10 лет назад
  Lasse Öörni 96c14871db Fix ambiguous call on VS2010. 10 лет назад
  urho3d-travis-ci 38ba5f8557 Travis CI: API documentation update at 2015-11-08 13:01:48 UTC. 10 лет назад
  Yao Wei Tjong 姚伟忠 0a88fdbc21 Remove workaround fix for resource prefix path in Urho3DPlayer too. 10 лет назад
  Lasse Öörni 8463b48e96 Remove SplitMode enum in favor of a bool to simplify script binding. Reverse the default behavior to not return empty strings to ensure correctness of existing code. Fix resource prefix path list to not require a space. Fix ResourceRefList deserialization. Closes #1014. 10 лет назад
  Lasse Öörni 345ec54221 Merge remote-tracking branch 'barrettcolin/stringsplit' 10 лет назад
  Lasse Öörni cb0e6caa24 Apply material list in CreateModelWithStaticModel() & CreateModelWithAnimatedModel(). Closes #1018. 10 лет назад
  Colin Barrett d83f9d0a41 New String::Split implementation; keeps empty splits by default, optionally omit-able using splitMode parameter 10 лет назад
  Yao Wei Tjong 姚伟忠 136db85ad9 For AppVeyor - ignore exit status from 'make doc' process. 10 лет назад
  Yao Wei Tjong 姚伟忠 a049b1360b For AppVeyor - redirect some of the output stream to null device. 10 лет назад
  Yao Wei Tjong 姚伟忠 04eaf22c45 For AppVeyor - switch to use the default VM image. 10 лет назад
  Yao Wei Tjong 姚伟忠 50a0de7172 For AppVeyor - switch off GUI test run for now. 10 лет назад
  Yao Wei Tjong 姚伟忠 a4d151e2f5 For AppVeyor - add script for testing and packaging. 10 лет назад