Историја ревизија

Аутор SHA1 Порука Датум
  Lasse Öörni a44c0a7a43 Capitalization & other minor code style edits to the SDL raw event sending. Sync contributor credits. пре 9 година
  Rokas Kupstys d48c4120a1 E_INPUTBEGIN, E_INPUTEND, E_SDLRAWINPUT пре 9 година
  Yao Wei Tjong 姚伟忠 5419f37a60 Realign the new generic ARM "platform" name with the 1.6 changelog. пре 9 година
  Yao Wei Tjong 姚伟忠 fd9db884b4 Add template version of UIElement::GetChild() methods. пре 9 година
  Lasse Öörni fd5bac385a Since the SDL window is not API-specific, move it into Graphics from GraphicsImpl to simplify code. пре 9 година
  Lasse Öörni bdce4b3dba Move API-specific Graphics class member variables to GraphicsImpl. Rename WindowMoved & WindowResized to OnWindow.. to match convention used elsewhere (eg. OnNodeSet) Change windowIcon_ member to WeakPtr to ensure safety in later access. Minor class comment fixes. пре 9 година
  Yao Wei Tjong 姚伟忠 a5b4512966 Reduce direct exposure to SDL headers as much as possible. пре 9 година
  Yao Wei Tjong 姚伟忠 d0bcac5fe0 Ensure iPhoneOS and iPhoneSimulator use the same code path. пре 9 година
  Yao Wei Tjong 姚伟忠 1243d8bcda Regex replace all the uppercase key bindings with their constants. пре 9 година
  Lasse Öörni 8710de6197 Fix pause in NinjaSnowWar. Fix keycodes defined in screen joystick to conform to SDL keycodes (lowercase) пре 9 година
  Yao Wei Tjong 姚伟忠 3ab69da3af Use __ANDROID__ compiler define consistently. пре 9 година
  Yao Wei Tjong 姚伟忠 64d975ba1a Add initial build support for generic ARM platform. пре 9 година
  Lasse Öörni d759a0e51b Call GainFocus() on Input initialization instead of just setting focusedThisFrame_ true. Fixes #1411. пре 9 година
  Lasse Öörni 7b44ba098e Merge remote-tracking branch 'cosmy1/scancode-fix' пре 9 година
  cosmy 2c152977c9 Remove extra comment. пре 9 година
  cosmy 945c231fd2 Use SDL character key constants. пре 9 година
  cosmy b057434bfa Make escape key name consistent between keycode and scancode. пре 9 година
  Lasse Öörni 8d2c7230f0 Prevent Android / iOS reporting the mouse as grabbed. Closes #1337. пре 9 година
  Yao Wei Tjong 姚伟忠 8ac6bc2666 Add new API to get joystick by its name. пре 9 година
  hdunderscore ace93bd98a - Fix touch input bug (https://github.com/urho3d/Urho3D/issues/1303) пре 9 година
  hdunderscore 97a94f9022 Updated mouse suppression and relative code. пре 10 година
  hdunderscore 54565005e2 Updated HTML5 behavior of the samples, mouse modes and UI cursor. пре 10 година
  Yao Wei Tjong 姚伟忠 fba647f7f8 Refactor to handle graphics restore similarly between iOS and Android. пре 10 година
  Yao Wei Tjong 姚伟忠 5bcd5e4b1d Merge SDL 2.0.4 пре 10 година
  urho3d-travis-ci c4f6f315ff Travis CI: bump copyright to 2016. пре 10 година
  ninjastone f39dbb2830 Fix touch positions in scaled UI. пре 10 година
  Lasse Öörni 99d93393d1 Prevent losing input focus when using an external window, as the window flags are not reliable in that case. пре 10 година
  Lasse Öörni 973a6fa807 Use _WIN32 consistently in Urho3D engine code. Simplify some preprocessor conditionals. Closes #1036. пре 10 година
  Lasse Öörni c8eb116df9 Do not reset input state on subsequent screen mode changes, to allow key-ups / mouse-ups to happen naturally. Closes #1012. пре 10 година
  Ivan K 4b015f3c51 LOGERRORF -> URHO3D_LOGERRORF пре 10 година