Lasse Öörni
|
7b738c54ac
Merge branch 'master' into vertexdeclaration
|
9 лет назад |
Yao Wei Tjong 姚伟忠
|
bb428a1c21
Minor clean up to remove unused struct member.
|
10 лет назад |
Lasse Öörni
|
4c8bd3efdd
When debug drawing NavigationMesh, use earlier collected areas. Fix typos. Do not skip areas with ID 0, as it isn't documented anywhere that the default ID should equal ineffective.
|
10 лет назад |
MonkeyFirst
|
070957e9b6
add Clear() on rebuild navMesh
|
10 лет назад |
MonkeyFirst
|
46d084b4e5
delete old get
|
10 лет назад |
MonkeyFirst
|
320e8dac5c
prefer nearest navArea & weakPtr array
|
10 лет назад |
MonkeyFirst
|
f9dbe2930c
fix-areaID
|
10 лет назад |
Lasse Öörni
|
a458d30fd5
Initial freeform vertex declarations for D3D9.
|
10 лет назад |
Lasse Öörni
|
039542e91c
Warning, compile & script binding fixes related to MathDefs.h. Use multiple template parameters where necessary to allow e.g. Min() or Max() with mixed int and unsigned values. Silence repeated warnings in MathDefs.h on MSVC.
|
10 лет назад |
urho3d-travis-ci
|
c4f6f315ff
Travis CI: bump copyright to 2016.
|
10 лет назад |
Yao Wei Tjong 姚伟忠
|
e616662d69
Remove code duplication and minor code formatting.
|
10 лет назад |
Lasse Öörni
|
f41f1f2b10
Squashed commit of the following:
|
10 лет назад |
Nick Royer
|
bab7daa211
Added expanded structure for path calculation and appropriate FindPath
|
10 лет назад |
Ivan K
|
ad2eb74d83
LOGERROR -> URHO3D_LOGERROR
|
10 лет назад |
Ivan K
|
3a7e7f058e
LOGWARNING -> URHO3D_LOGWARNING
|
10 лет назад |
Ivan K
|
0c3f67abfe
LOGDEBUG -> URHO3D_LOGDEBUG
|
10 лет назад |
Ivan K
|
db15f0358e
PROFILE -> URHO3D_PROFILE
|
10 лет назад |
Ivan K
|
3959d569fa
MIXED_ACCESSOR_ATTRIBUTE -> URHO3D_MIXED_ACCESSOR_ATTRIBUTE
|
10 лет назад |
Ivan K
|
83b811b7e8
ENUM_ACCESSOR_ATTRIBUTE -> URHO3D_ENUM_ACCESSOR_ATTRIBUTE
|
10 лет назад |
Ivan K
|
212f419026
ACCESSOR_ATTRIBUTE -> URHO3D_ACCESSOR_ATTRIBUTE
|
10 лет назад |
Jukka Jylänki
|
fbd07ac39c
Remove BoundingBox::defined_ boolean and instead have min = INF and max = -INF denote the case when a bounding box is degenerate. This helps reduce branching and SSE'ifying BoundingBox. SSE optimize some hot BoundingBox functions.
|
10 лет назад |
Yao Wei Tjong 姚伟忠
|
69dd312d54
Reformat and reorganize include for Navigation sub-library.
|
10 лет назад |
Yao Wei Tjong 姚伟忠
|
c9bc4cbae3
Add new event for crowd agent formation.
|
10 лет назад |
Yao Wei Tjong 姚伟忠
|
549b6fd8be
Add crowd update callback support. Remove redundant vectors.
|
10 лет назад |
Yao Wei Tjong 姚伟忠
|
fa77a456f8
Reformat Urho3D source files to get rid of the indents on empty lines.
|
10 лет назад |
Mike3D
|
4fab742e50
Added accessors for navMesh debug geometry
|
10 лет назад |
JSandusky
|
29d9892e9b
Exclude nodes with Obstacle components from navigation mesh geometry collection
|
10 лет назад |
Mike3D
|
562700fceb
Added more navigation bindings
|
10 лет назад |
JSandusky
|
ca7a6af1f3
CrowdAgent state handling
|
10 лет назад |
Yao Wei Tjong 姚伟忠
|
252206a207
Decouple Physics subsystem from DetourCrowd implementation.
|
10 лет назад |