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Коммит түүх

Эзэн SHA1 Мессеж Огноо
  Yao Wei Tjong 姚伟忠 c7a0149dc9 Another sweep for tvOS conditional code branch. 8 жил өмнө
  Yao Wei Tjong 姚伟忠 75b8420a31 Initial work for porting Urho3D to AppleTV platform. 10 жил өмнө
  Lasse Öörni 13cfad66ef RaycastVehicle code / comments formatting and AngelScript fix. RegisterRaycastVehicleLibrary function removed and class registration performed as part of Physics library initialization instead. 8 жил өмнө
  Sergey Lapin 18868d74c9 Bullet RaycastVehicle support 8 жил өмнө
  Lasse Öörni 218f48ea98 Add lowdpi command line option to force low DPI on Retina display. 8 жил өмнө
  TheComet cf30fb98c0 Adding IK library to Urho3D, enable/disable it with -DURHO3D_IK 9 жил өмнө
  PredatorMF 07b9675dfd Add monitor and refresh rate options for fullscreen/borderless 9 жил өмнө
  Eugene Kozlov 0c400e3d9d Split Engine::Initialize 9 жил өмнө
  Eugene Kozlov 94bf1f3a85 Prepare to extract code from Engine::Initialize. 9 жил өмнө
  Yao Wei Tjong 姚伟忠 d42723a45e Enable high DPI on Apple retina display device by default. 9 жил өмнө
  urho3d-travis-ci ee054a1507 Travis CI: bump copyright to 2017. 9 жил өмнө
  1vanK 2a703a5ab1 Add engine parameters const 9 жил өмнө
  Lasse Öörni a1e2bc9bd3 Make shader cache location configurable, default "urho3d/shadercache" in app preferences, to avoid writing to write-protected installation directory by default. Instructions in porting notes to restore earlier behavior. ShaderCacheDir & PackageCacheDir parameters added to engine startup parameters. Fix GetResourceFileName() function to return the unmodified filename if it's absolute and exists. Remove unnecessary mutex lock from GetResourceFileName(). Remove some code duplication from Graphics class implementations. Closes #1610. 9 жил өмнө
  Yao Wei Tjong 姚伟忠 b99f652892 Minor refactoring on the event profiler subsystem. 9 жил өмнө
  Lasse Öörni c38d29a20c Make MessageBox a UIElement subclass for automatic lifetime management through the UI hierarchy. (Use MessageBox:new in Lua for safe operation.) Remove the "test all factories" feature in Engine class (Debug mode) since it would leave a MessageBox in the UI. Use UI root size for centering the MessageBox instead of Graphics resolution, since the UI might be scaled. Closes #1439. Closes #634. 9 жил өмнө
  Lasse Öörni 3b4b354d51 If targeting 60 fps or above on iOS, skip the framelimiter sleep loop, since it could cause running below 60 fps even if the frame was executed fast enough. 9 жил өмнө
  Yao Wei Tjong 姚伟忠 d0bcac5fe0 Ensure iPhoneOS and iPhoneSimulator use the same code path. 9 жил өмнө
  Yao Wei Tjong 姚伟忠 3ab69da3af Use __ANDROID__ compiler define consistently. 9 жил өмнө
  Yao Wei Tjong 姚伟忠 64d975ba1a Add initial build support for generic ARM platform. 9 жил өмнө
  proller 0dc85f14a9 compile on arm arch with opengles2 9 жил өмнө
  svifylabs a91a6cf924 Added static bool to EventProfiler 9 жил өмнө
  svifylabs 16257f80c5 Revert "Testing static registration of subsystems" 9 жил өмнө
  svifylabs 2a0a9df4dd Testing static registration of subsystems 9 жил өмнө
  svifylabs bffb89b60d Added EventProfiler 9 жил өмнө
  Yao Wei Tjong 姚伟忠 31d362f879 Add new engine parameter for enabling/disabling high DPI window mode. 9 жил өмнө
  Lasse Öörni 039542e91c Warning, compile & script binding fixes related to MathDefs.h. Use multiple template parameters where necessary to allow e.g. Min() or Max() with mixed int and unsigned values. Silence repeated warnings in MathDefs.h on MSVC. 10 жил өмнө
  Yao Wei Tjong 姚伟忠 3a29bc2f3c Suppress unnecessary debug log entry due to default autoload feature. 10 жил өмнө
  urho3d-travis-ci c4f6f315ff Travis CI: bump copyright to 2016. 10 жил өмнө
  Xavier Maupeu 4e41906157 first modifications in order to integrate VSM shadow 10 жил өмнө
  Yao Wei Tjong 姚伟忠 0a88fdbc21 Remove workaround fix for resource prefix path in Urho3DPlayer too. 10 жил өмнө