Sitoutushistoria

Tekijä SHA1 Viesti Päivämäärä
  Lasse Öörni ebdf905538 Always recalculate scale factor for fixed size billboards. Does not dirty the buffer unless actually changed. Closes #1790. 9 vuotta sitten
  Yao Wei Tjong 姚伟忠 53d213eb50 Minor refactor to remove the '***' as the repeat indicator. 9 vuotta sitten
  Lasse Öörni f5b68769d0 ElementsNames -> ElementNames. 9 vuotta sitten
  Konstant d2364ed342 Update components with variant vector structures. 9 vuotta sitten
  urho3d-travis-ci ee054a1507 Travis CI: bump copyright to 2017. 9 vuotta sitten
  Lasse Öörni b9e8bf7ca0 Eliminate BillboardSet 16 bit index limitation and use large indices when necessary. 9 vuotta sitten
  Eugene Kozlov 02fae13ad6 Update face camera mode name and add script bindings. 9 vuotta sitten
  Eugene Kozlov d344cae791 Add new face camera mode to BillboardSet and Text3D. 9 vuotta sitten
  Lasse Öörni 48cd15bc5a Store camera projection matrix as API-independent and convert as necessary (preparation for allowing the user to define a custom projection matrix.) Camera GetProjection() API changed; GetGPUProjection() is now used to get the API-specific projection for use as a shader parameter. 9 vuotta sitten
  Yusuf Umar b24bcb8928 No longer need to passing camera position to direction billboard vertex buffer because Urho3D already has default uniform to do the job. 9 vuotta sitten
  Lasse Öörni 489356a29f Cleanup editor debug icon code to not do constant resizes of billboardsets to zero and back, and to use fixed screen size mode to eliminate need for manual sizing. BillboardSet::SetNumBillboards() is no-op if count remains same. Fix BillboardSet fixed size bug when changing between ortho & perspective camera. Do not care to resize scratch buffer smaller if it's below 1MB. Add scratch buffer debug messages also to OpenGL Graphics class for consistency. Closes #1434. 9 vuotta sitten
  Yao Wei Tjong 姚伟忠 239c0265a0 Fix a typo in RibbonTrail's attribute and other minor cleanups. 9 vuotta sitten
  Lasse Öörni ef212b9290 Fix BillboardSet & Text3D fixed screen size with multiple views. Remove unused variable. Fix potential bug with BillboardSet update LOD timer & fixed screen size (always force update) 9 vuotta sitten
  Lasse Öörni caf663eac3 Possibility for BillboardSet / ParticleEffect billboards to be fixed screen size. In this case the billboard size is measured in pixels. 9 vuotta sitten
  Lasse Öörni 6a3f61f770 Fix billboard rendering. Calculate legacy vertex element bitmask only once. When setting vertex data for directional billboards, query camera world position just once. 9 vuotta sitten
  Lasse Öörni a458d30fd5 Initial freeform vertex declarations for D3D9. 9 vuotta sitten
  Lasse Öörni b16fc6493b Add a function SinCos() which uses sincosf on GCC for optimized billboardset update, and falls back to separate sinf & cosf calls elsewhere. Todo: add for other cases. 10 vuotta sitten
  urho3d-travis-ci c4f6f315ff Travis CI: bump copyright to 2016. 10 vuotta sitten
  Yusuf Umar aa16b5003a Fixing some Coverity scan bug. 10 vuotta sitten
  Lasse Öörni 79f32fad0a Shorter name for the directional mode in XML serialization. Eliminate duplicate code from ParticleEffect. Eliminate manual string compare in favor of GetStringListIndex(). 10 vuotta sitten
  Lasse Öörni f5cee983f1 Code convention minor edits. Expose the new enum value to Lua. 10 vuotta sitten
  Yusuf Umar a8d9308abe Moving billboard rotate computation from CPU to GPU. Particle with direction should run faster now. 10 vuotta sitten
  Yusuf Umar 353c459e0d Adding direction for particle/billboard. It can create pseudo 3d effect inspired by Unity stretched billboard. Can be used by using face camera option 'Rotate Along Direction'. 10 vuotta sitten
  Ivan K 3959d569fa MIXED_ACCESSOR_ATTRIBUTE -> URHO3D_MIXED_ACCESSOR_ATTRIBUTE 10 vuotta sitten
  Ivan K 212f419026 ACCESSOR_ATTRIBUTE -> URHO3D_ACCESSOR_ATTRIBUTE 10 vuotta sitten
  Ivan K 14b1669735 ENUM_ATTRIBUTE -> URHO3D_ENUM_ATTRIBUTE 10 vuotta sitten
  Ivan K 431e29d2cd ATTRIBUTE -> URHO3D_ATTRIBUTE 10 vuotta sitten
  Ivan K 82b9a034a2 COPY_BASE_ATTRIBUTES -> URHO3D_COPY_BASE_ATTRIBUTES 10 vuotta sitten
  Yao Wei Tjong 姚伟忠 fa77a456f8 Reformat Urho3D source files to get rid of the indents on empty lines. 10 vuotta sitten
  Lasse Öörni bb2ebf7568 Bump copyright to 2015. 11 vuotta sitten