Historique des commits

Auteur SHA1 Message Date
  Lasse Öörni 5fecffe8bd Fix dialog centering in the editor to use UI root size instead of screen size, which may not be the same. il y a 8 ans
  orefkov 1556605471 Clear tabs il y a 8 ans
  orefkov fa71240346 Add color wheel in editor for Text3D component. il y a 8 ans
  luveti 6e250289a8 Merge remote-tracking branch 'github/master' into editor-terrain il y a 9 ans
  MonkeyFirst 984ba731bb PaintSelection and Origins il y a 9 ans
  Lasse Öörni e93fa4d7b3 Replace small version of old logo with slightly larger picture. For now editor does not display a logo in the top bar, since the new logo would become mostly illegible. il y a 9 ans
  luveti 4e87e746f2 Merge remote-tracking branch 'github/master' into editor-terrain il y a 9 ans
  Eugene Kozlov a8f4728951 Optimize object spawn via script in Editor. Closes #1664. il y a 9 ans
  1vanK 61f8fb5205 Draw navigation debug geometry in Editor il y a 9 ans
  Lasse Öörni 34ddcdc294 Component reorder in editor. Fix attribute inspector not updating when nodes are added to e.g. StaticModelGroup via dragging. Clean up reorder related code. Set Urho icon as window icon in the editor. Closes #1463. il y a 9 ans
  Yao Wei Tjong 姚伟忠 1243d8bcda Regex replace all the uppercase key bindings with their constants. il y a 9 ans
  Lasse Öörni a794f9e59b Prefer key constants instead of ascii codes in keydown/keypress checks. (AngelScript & C++) il y a 9 ans
  cosmy b057434bfa Make escape key name consistent between keycode and scancode. il y a 9 ans
  svifylabs d304d941d1 Add import only animation il y a 9 ans
  Ivan K 086cfa1687 Editor: fix all warnings; Complete UITemplate il y a 10 ans
  MonkeyFirst 17a8d6c450 fix-for-ui-typing-in-b.mode il y a 10 ans
  Lasse Öörni 5165aa91fb Remove GetJsonType() function from editor resource browser code since JSON files don't have a similar root element name, and it was causing the editor not to compile. Fix save of ResourceRef / ResourceRefList in JSON. Fix missing child nodes in JSON scenes. Fix editor to use the correct function to save / load JSON nodes. Fix number of attempts in finding the attribute matching JSON data. il y a 10 ans
  Ivan K 372c5b3481 editor: fix positioning of status text il y a 10 ans
  Lasse Öörni 304c866dd0 Separate functions to toggle/show/hide editor sub-windows to prevent mistaken action e.g. when editing a material. Update changelog. il y a 10 ans
  JSandusky ec7aebfa2d Urho3D Editor: Enter/return executes first Quick Action in the quick action results il y a 10 ans
  JSandusky 83d0f9a23c Add Z-up and handedness options to OBJ export il y a 10 ans
  Lasse Öörni 4bdd80775b Add accelerator keys for reset pos/rot/scale also in editor standard mode. Add reset transform function (Alt-Q). il y a 10 ans
  Lasse Öörni 57310eed00 Fix editor to load the produced temporary scene correctly if AssetImporter -b option is specified. il y a 10 ans
  JSandusky 4a16d34367 Implement OBJ export functionality in editor il y a 10 ans
  JSandusky da0463ec49 Add cubemap generation capability to the Urho3D editor il y a 10 ans
  MonkeyFirst 4424b98715 add debug icons il y a 10 ans
  Lasse Öörni d9d09909d4 Removed commented out code. Minor editor code formatting & typo fixes. il y a 10 ans
  MonkeyFirst 99ad65844f add more event to main editor handlers il y a 10 ans
  Lasse Öörni fba5948ab0 Allow to disable rendering of the whole UI (except for the cursor and modal elements) by setting the UI root to not visible. Added new function UIElement::IsVisibleEffective() which checks for propagated visibility. Make sure to clear focus also if a child element (that has focus) becomes effectively invisible. Closes #811. il y a 10 ans
  Lasse Öörni c14d6ba4b7 Editor code convention edits. Use Alt+W for color wheel in both hotkey modes. il y a 10 ans