Lasse Öörni
|
f413945c98
Fix editor UI resolution detection for whether to lay out the status text on 1 or 2 rows.
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há 8 anos atrás |
Lasse Öörni
|
4c877d98ee
Merge remote-tracking branch 'luveti/editor-terrain'
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há 9 anos atrás |
luveti
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1ce189361d
Added brush visualizer to the TerrainEditor.
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há 9 anos atrás |
1vanK
|
4b901d2c05
Editor: F3 also toggle Physics2D debug geometry
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há 9 anos atrás |
luveti
|
6e250289a8
Merge remote-tracking branch 'github/master' into editor-terrain
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há 9 anos atrás |
Lasse Öörni
|
337056b657
Squashed commit of the following:
|
há 9 anos atrás |
luveti
|
4e87e746f2
Merge remote-tracking branch 'github/master' into editor-terrain
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há 9 anos atrás |
1vanK
|
61f8fb5205
Draw navigation debug geometry in Editor
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há 9 anos atrás |
Lasse Öörni
|
812afaeb8f
Fix PBR material demo to operate similarly on AS, Lua, C++. Remove forcing of alpha to 1 from Zone::SetAmbientColor() & Zone::SetFogColor(). Change "Enable HDR" to "HDR rendering" in editor settings dialog for consistency.
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há 9 anos atrás |
joshua Nuttall
|
e635ad2ed7
Removed Bloom from PBR demos, set zone texture ambleint to 1, and added HDR option in editor settings (needed for PBR in editor)
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há 9 anos atrás |
Lasse Öörni
|
4ce51e3cc0
Add gamma correction postprocess toggle to the editor.
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há 9 anos atrás |
Lasse Öörni
|
a794f9e59b
Prefer key constants instead of ascii codes in keydown/keypress checks. (AngelScript & C++)
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há 9 anos atrás |
cosmy
|
b057434bfa
Make escape key name consistent between keycode and scancode.
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há 9 anos atrás |
Lasse Öörni
|
e048afa496
Cleanup drag-instantiate code. Use mouse raycast position if possible.
|
há 9 anos atrás |
Lasse Öörni
|
bf860499bd
Remove unused function.
|
há 9 anos atrás |
1vanK
|
65b639af13
Editor: info about selected model (thanks MonkeyFirst for idea)
|
há 9 anos atrás |
Ivan K
|
3d9ea8eece
Editor: fix some warnings
|
há 10 anos atrás |
Ivan K
|
21d8906e7c
Editor: set RenderPath for particle editor
|
há 10 anos atrás |
Ivan K
|
044bb17208
editor: more space in status text
|
há 10 anos atrás |
Ivan K
|
372c5b3481
editor: fix positioning of status text
|
há 10 anos atrás |
Lasse Öörni
|
3859d6dd8c
Do not export editor debug geometry to OBJ.
|
há 10 anos atrás |
JSandusky
|
ebd3e67776
Correction of cubemap XML face names.
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há 10 anos atrás |
MonkeyFirst
|
77c7460342
add one space after "if" and fight with other spaces
|
há 10 anos atrás |
MonkeyFirst
|
f484bfe915
add for B.mode distance related camera move
|
há 10 anos atrás |
MonkeyFirst
|
3232b79cbe
clear old updateIcons placement
|
há 10 anos atrás |
Lasse Öörni
|
47fe410d06
Suppress scene changes while toggling the debug icons visibility during preview camera render so that the attribute editor doesn't constantly refresh, making attributes uneditable. Closes #854.
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há 10 anos atrás |
Lasse Öörni
|
70b871ebfa
Code convention edits. Removed unused variable. Make debug icons use Basic shader for no fog. Do not render debug icons to camera preview viewport. Fixed Basic shader with VERTEXCOLOR define on D3D11.
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há 10 anos atrás |
MonkeyFirst
|
4424b98715
add debug icons
|
há 10 anos atrás |
Lasse Öörni
|
d9d09909d4
Removed commented out code. Minor editor code formatting & typo fixes.
|
há 10 anos atrás |
MonkeyFirst
|
99ad65844f
add more event to main editor handlers
|
há 10 anos atrás |