Yao Wei Tjong 姚伟忠
|
c7a0149dc9
Another sweep for tvOS conditional code branch.
|
8 лет назад |
Yao Wei Tjong 姚伟忠
|
75b8420a31
Initial work for porting Urho3D to AppleTV platform.
|
10 лет назад |
Yao Wei Tjong 姚伟忠
|
1d3c20aa70
Double up the editor UI when on High DPI display.
|
8 лет назад |
Lasse Öörni
|
858786f9af
Remove old unneeded input code brought back by merge.
|
9 лет назад |
TheComet
|
10c878b42b
fixes #1781 - Moved SDL_Init() into Context class
|
9 лет назад |
Lasse Öörni
|
d229db148c
When Input detects screen mode change (initial or otherwise), calculate scaling ratio from SDL window size and Graphics backbuffer size. Scale mouse positions and deltas with the input scale. Inspired by work of Elissa Ross in PR #1725. Related to issue #1252, might resolve it, but not tested on actual Retina hardware.
|
9 лет назад |
urho3d-travis-ci
|
ee054a1507
Travis CI: bump copyright to 2017.
|
9 лет назад |
Yao Wei Tjong 姚伟忠
|
1efb0d9085
Enable IME for Linux platform. Only tested using ibus.
|
9 лет назад |
Yao Wei Tjong 姚伟忠
|
b2af56a14b
Minor bug fixes.
|
9 лет назад |
Lasse Öörni
|
17e2122a6e
Allow to set desired mouse mode or mouse visibility before Input initialization.
|
9 лет назад |
Eugene Kozlov
|
b23a1bd856
Merge branch 'update-api'
|
9 лет назад |
Yao Wei Tjong 姚伟忠
|
123d06471a
Remove mouse centering logic from screen mode change event handler.
|
9 лет назад |
Eugene Kozlov
|
a69df6344a
Replace new/delete with UniquePtr in simplest cases.
|
9 лет назад |
Lasse Öörni
|
a44c0a7a43
Capitalization & other minor code style edits to the SDL raw event sending. Sync contributor credits.
|
9 лет назад |
Rokas Kupstys
|
d48c4120a1
E_INPUTBEGIN, E_INPUTEND, E_SDLRAWINPUT
|
9 лет назад |
Yao Wei Tjong 姚伟忠
|
5419f37a60
Realign the new generic ARM "platform" name with the 1.6 changelog.
|
9 лет назад |
Yao Wei Tjong 姚伟忠
|
fd9db884b4
Add template version of UIElement::GetChild() methods.
|
9 лет назад |
Lasse Öörni
|
fd5bac385a
Since the SDL window is not API-specific, move it into Graphics from GraphicsImpl to simplify code.
|
9 лет назад |
Lasse Öörni
|
bdce4b3dba
Move API-specific Graphics class member variables to GraphicsImpl. Rename WindowMoved & WindowResized to OnWindow.. to match convention used elsewhere (eg. OnNodeSet) Change windowIcon_ member to WeakPtr to ensure safety in later access. Minor class comment fixes.
|
9 лет назад |
Yao Wei Tjong 姚伟忠
|
a5b4512966
Reduce direct exposure to SDL headers as much as possible.
|
9 лет назад |
Yao Wei Tjong 姚伟忠
|
d0bcac5fe0
Ensure iPhoneOS and iPhoneSimulator use the same code path.
|
9 лет назад |
Yao Wei Tjong 姚伟忠
|
1243d8bcda
Regex replace all the uppercase key bindings with their constants.
|
9 лет назад |
Lasse Öörni
|
8710de6197
Fix pause in NinjaSnowWar. Fix keycodes defined in screen joystick to conform to SDL keycodes (lowercase)
|
9 лет назад |
Yao Wei Tjong 姚伟忠
|
3ab69da3af
Use __ANDROID__ compiler define consistently.
|
9 лет назад |
Yao Wei Tjong 姚伟忠
|
64d975ba1a
Add initial build support for generic ARM platform.
|
9 лет назад |
Lasse Öörni
|
d759a0e51b
Call GainFocus() on Input initialization instead of just setting focusedThisFrame_ true. Fixes #1411.
|
9 лет назад |
Lasse Öörni
|
7b44ba098e
Merge remote-tracking branch 'cosmy1/scancode-fix'
|
9 лет назад |
cosmy
|
2c152977c9
Remove extra comment.
|
9 лет назад |
cosmy
|
945c231fd2
Use SDL character key constants.
|
9 лет назад |
cosmy
|
b057434bfa
Make escape key name consistent between keycode and scancode.
|
9 лет назад |