Eugene Kozlov
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ef3b6efd96
Add streaming mode to Lua samples 15_Navigation and 39_CrowdNavigation. Minor changes.
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8 年之前 |
1vanK
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bba9766c66
39_CrowdNavigation: animation sync
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9 年之前 |
Lasse Öörni
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8bef941082
Fix slowed down navigation crowd agent when node dirtied in E_CROWD_AGENT_NODE_REPOSITION. Send the event only after position has been updated. Check for only rotation changing when node dirtied, and do not update position / reset state in that case. Closes #1548.
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9 年之前 |
hdunderscore
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467c4bd4e8
- Updated sample mouse mode setup.
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9 年之前 |
Lasse Öörni
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af985e0df1
Alternative O key to create obstacles in the navigation demos. Closes #995.
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10 年之前 |
Yao Wei Tjong 姚伟忠
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c0d8415ae8
Fix the spawn button label in CrowdNavigation demo.
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10 年之前 |
Lasse Öörni
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69f4a405b7
Removed mention of missing functionality from CrowdNavigation help text. Fixed double -> float conversion warning.
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10 年之前 |
Yao Wei Tjong 姚伟忠
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b1e1ab47c3
Fix Lua version of crowd simulation demo due to VariantMap API changes.
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10 年之前 |
Yao Wei Tjong 姚伟忠
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ac0a712f0b
Refactor to rename 'filter type' to 'query filter type'.
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10 年之前 |
Yao Wei Tjong 姚伟忠
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27cc9c4277
Add filter and obstacle avoidance type attribute to CrowdManager class.
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10 年之前 |
Yao Wei Tjong 姚伟忠
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c9bc4cbae3
Add new event for crowd agent formation.
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10 年之前 |
Yao Wei Tjong 姚伟忠
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549b6fd8be
Add crowd update callback support. Remove redundant vectors.
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10 年之前 |
Yao Wei Tjong 姚伟忠
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2c3033d62a
Limit interface to use only crowd agent's parameters and public APIs.
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10 年之前 |
Yao Wei Tjong 姚伟忠
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4edba76ec2
Fix AngelScript and Lua bindings. Fix Lua samples to use new getters.
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10 年之前 |
Yao Wei Tjong 姚伟忠
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88d86548a4
Further minor clean up the CrowdAgent class.
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10 年之前 |
Yao Wei Tjong 姚伟忠
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6b72c4412a
Minor code clean up and bug fixes for DetourCrowd implementation.
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10 年之前 |
Mike3D
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e166e7a84d
Added moving obstacles and teleportation to sample 39. Also various behavior tweaks and ground texture modified to break monotony and discriminate with sample 15. If something doesn't appeal it can be reverted.
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10 年之前 |
Mike3D
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7f3a6ef86b
Added off-mesh connections to sample 39
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10 年之前 |
Mike3D
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3fbb34f406
Use node instead of GetNode() in lua samples
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10 年之前 |
Lasse Öörni
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f9f920964f
Remove agents & obstacles on OnNodeSet(null), similar to Drawables. Do not allow adding an agent when node is already null. Added missing enum in AngelScript navigation API. Do not keep a persistent array of agent handles in the AngelScript crowd example, as that keeps the agents alive even past removal from scene. Closes #729.
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10 年之前 |
Mike3D
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cca861f6d3
Simplified sample 39 using the crowd manager
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10 年之前 |
JSandusky
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ca7a6af1f3
CrowdAgent state handling
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10 年之前 |
Mike3D
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581d1b550b
Do not hardcode obstacle radius
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10 年之前 |
Yao Wei Tjong 姚伟忠
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252206a207
Decouple Physics subsystem from DetourCrowd implementation.
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10 年之前 |
Lasse Öörni
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8f29e751b7
Fix memory leak in NavBuildData. Match capitalization of the CrowdNavigation help text in all versions.
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10 年之前 |
JSandusky
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567a29d74e
Implementation of DetourCrowd and DetourTileCache
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10 年之前 |