orefkov
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fa71240346
Add color wheel in editor for Text3D component.
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8 лет назад |
luveti
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4e87e746f2
Merge remote-tracking branch 'github/master' into editor-terrain
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9 лет назад |
Johnathan Jenkins
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d78fc4020f
minor typos
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9 лет назад |
Lasse Öörni
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34ddcdc294
Component reorder in editor. Fix attribute inspector not updating when nodes are added to e.g. StaticModelGroup via dragging. Clean up reorder related code. Set Urho icon as window icon in the editor. Closes #1463.
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9 лет назад |
Lasse Öörni
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b3e492e18c
Scene node and UI element reordering (within the same parent) by Ctrl-dragging. Closes #1088. Expose Node::SetID() in script, as it was necessary for this, though not recommended to be called.
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9 лет назад |
Lasse Öörni
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e048afa496
Cleanup drag-instantiate code. Use mouse raycast position if possible.
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9 лет назад |
Lasse Öörni
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8af9f4785e
Remove the special script attribute storage mechanism.
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9 лет назад |
Ivan K
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3d9ea8eece
Editor: fix some warnings
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10 лет назад |
Lasse Öörni
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3e15c400ff
Fix uninitialized bool variable in editor script. Closes #1189.
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10 лет назад |
Lasse Öörni
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42ba4f9824
Fix material JSON save in editor. Fix AngelScript API bindings where XMLElement or JSONValue is passed as reference and should be modified (needs to be unsafe inout reference.)
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10 лет назад |
Lasse Öörni
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5165aa91fb
Remove GetJsonType() function from editor resource browser code since JSON files don't have a similar root element name, and it was causing the editor not to compile. Fix save of ResourceRef / ResourceRefList in JSON. Fix missing child nodes in JSON scenes. Fix editor to use the correct function to save / load JSON nodes. Fix number of attempts in finding the attribute matching JSON data.
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10 лет назад |
Lasse Öörni
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88c07f952d
If the original node is still selected in paste, behave as if duplicating. Closes #1034.
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10 лет назад |
Lasse Öörni
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cb0e6caa24
Apply material list in CreateModelWithStaticModel() & CreateModelWithAnimatedModel(). Closes #1018.
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10 лет назад |
Lasse Öörni
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4bdd80775b
Add accelerator keys for reset pos/rot/scale also in editor standard mode. Add reset transform function (Alt-Q).
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10 лет назад |
JSandusky
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ebd3e67776
Correction of cubemap XML face names.
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10 лет назад |
JSandusky
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da0463ec49
Add cubemap generation capability to the Urho3D editor
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10 лет назад |
MonkeyFirst
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7c403d88d9
collapse hierarchy then loading new scene
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10 лет назад |
Lasse Öörni
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56b218a236
Fix indent & if statement space.
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10 лет назад |
MonkeyFirst
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46aa0c52e1
fix-m-typing
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10 лет назад |
MonkeyFirst
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c3b52a9e47
hsv-color-wheel
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10 лет назад |
MonkeyFirst
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f1625c6fc7
WeakHandle for last... some polishing for B.mode delete
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10 лет назад |
MonkeyFirst
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7807e88e30
default pan for 2d, viewCloser for 2d , alt+scroll-zoom
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10 лет назад |
MonkeyFirst
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7cf954d4fd
delete unused variables
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10 лет назад |
MonkeyFirst
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8fc2ae9436
some fixes for smart duplicate
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10 лет назад |
MonkeyFirst
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74f416b92c
fixed with StaticModels and renamed into smart duplicate
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10 лет назад |
MonkeyFirst
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892a353c2f
add B.mode view closer on kp_period
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10 лет назад |
MonkeyFirst
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df91bae159
add force to selecting node instead component in view port
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10 лет назад |
MonkeyFirst
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7de2a25206
auto instance
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10 лет назад |
MonkeyFirst
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9c8ba2e2b0
Add EditLayerWindow for fastest mask view change (with children nodes)
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10 лет назад |
MonkeyFirst
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1f519959aa
Add feature that allow to enable all hidden before nodes on one hotkey
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10 лет назад |