urhobot
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c65eaab8a3
GH Actions: Bump copyright year to 2022.
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пре 4 година |
Eugene Kozlov
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429aaa8eab
Fix typo in AnimationController
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пре 4 година |
urhobot
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f861a10a61
GH Actions: Bump copyright to 2021.
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пре 4 година |
urho3d-travis-ci
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1151b8a2d6
Travis CI: bump copyright to 2020.
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пре 6 година |
urho3d-travis-ci
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a476f0c401
Travis CI: bump copyright to 2019.
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пре 7 година |
urho3d-travis-ci
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70049ba582
Travis CI: bump copyright to 2018.
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пре 8 година |
Yao Wei Tjong 姚伟忠
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c99c5fbf64
Clang-Tidy - modernize-use-equals-default.
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пре 8 година |
Yao Wei Tjong 姚伟忠
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ca97fd9b9b
Clang-Tidy - modernize-use-auto.
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пре 8 година |
Eugene Kozlov
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5a2bec95f1
Automatic upgrade: override, typedef to using, 0 to nullptr.
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пре 8 година |
urho3d-travis-ci
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ee054a1507
Travis CI: bump copyright to 2017.
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пре 9 година |
Lasse Öörni
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bc1926eea3
Fade other animations in AnimationController::PlayExclusive() only if starting the new animation succeeded. Thanks to orefkov. Closes #1703.
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пре 9 година |
1vanK
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eda96cd128
Add AnimationController::IsPlaying(layer) method
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пре 9 година |
Lasse Öörni
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00f0a87dc5
Stop existing weight fade when AnimationController::SetWeight() is called, to ensure the set weight is not overridden one frame later. Closes #1583.
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пре 9 година |
Lasse Öörni
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341f2d9b48
Normalize slash / backslash when AnimationController queries for existence of an animation state. Closes #1537.
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пре 9 година |
Lasse Öörni
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33bea5392d
Rename AnimationBlendingMode to AnimationBlendMode for brevity and similarity with Graphics class BlendMode. Rename ABM_OVERRIDE to ABM_LERP. Implement weight to additive blending. Serialize blend mode over network for AnimationController.
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пре 10 година |
Ivan K
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4e1eb4df74
AniamtionCotrol supports animation blending
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пре 10 година |
urho3d-travis-ci
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c4f6f315ff
Travis CI: bump copyright to 2016.
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пре 10 година |
Ivan K
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ad2eb74d83
LOGERROR -> URHO3D_LOGERROR
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пре 10 година |
Ivan K
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3959d569fa
MIXED_ACCESSOR_ATTRIBUTE -> URHO3D_MIXED_ACCESSOR_ATTRIBUTE
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пре 10 година |
Ivan K
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212f419026
ACCESSOR_ATTRIBUTE -> URHO3D_ACCESSOR_ATTRIBUTE
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пре 10 година |
Ivan K
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4bcbae61fe
HANDLER -> URHO3D_HANDLER
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пре 10 година |
Lasse Öörni
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d66e8787e3
Only find AnimationController states using the animation's resource name (instead of user-supplied) to avoid potential ambiguous/unsanitated resource names leading to creation of duplicate animation states.
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пре 10 година |
Lasse Öörni
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9b41a9974c
Safeguard against animation state or its node getting removed during trigger processing. Iterate using indices instead of iterator in AnimationController::Update() so that adding animation while iterating doesn't cause potential illegal memory access. Fixes #885.
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пре 10 година |
Lasse Öörni
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634393d7c8
Add network replication for animations' removeOnCompletion flag. Add GetRemoveOnCompletion(). Add Lua binding for removeOnCompletion. Fix missing AngelScript binding for GetFadeTime().
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пре 10 година |
Lasse Öörni
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29b178914c
Merged hjmediastudios/master. Adds removeOnCompletion functionality to AnimationController.
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пре 10 година |
Yao Wei Tjong 姚伟忠
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fa77a456f8
Reformat Urho3D source files to get rid of the indents on empty lines.
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пре 10 година |
Lasse Öörni
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52b739e2a4
Initial work to separate Component's association with its owner node and scene (OnNodeSet() and OnSceneSet()). This should allow components to work properly when moved from one scene to another, or when created initially outside a scene, and be removed from rendering & physics when removed from the scene, even if the node's refcount keeps it alive after the removal.
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пре 10 година |
Lasse Öörni
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3e930c5a6f
Added IsAtEnd() function to AnimationController.
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пре 10 година |
Lasse Öörni
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bb2ebf7568
Bump copyright to 2015.
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пре 11 година |
Yao Wei Tjong 姚伟忠
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f719e3a429
Remove explicit inclusion of precompiled header file.
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пре 11 година |