Histórico de Commits

Autor SHA1 Mensagem Data
  urhobot c65eaab8a3 GH Actions: Bump copyright year to 2022. há 4 anos atrás
  urhobot f861a10a61 GH Actions: Bump copyright to 2021. há 4 anos atrás
  urho3d-travis-ci 1151b8a2d6 Travis CI: bump copyright to 2020. há 6 anos atrás
  urho3d-travis-ci a476f0c401 Travis CI: bump copyright to 2019. há 7 anos atrás
  Eugene Kozlov 7cb72d451b Revert some changes in Serializable and flag sets. Fix Camera compilation. há 7 anos atrás
  Rokas Kupstys bd2f4111e4 Converted constants in Camera.h to enum. This also includes fix for URHO3D_MAKE_MEMBER_ATTRIBUTE_ACCESSOR() to make it work with FlagSet<>. há 7 anos atrás
  urho3d-travis-ci 70049ba582 Travis CI: bump copyright to 2018. há 8 anos atrás
  Yao Wei Tjong 姚伟忠 c99c5fbf64 Clang-Tidy - modernize-use-equals-default. há 8 anos atrás
  Eugene Kozlov 5a2bec95f1 Automatic upgrade: override, typedef to using, 0 to nullptr. há 8 anos atrás
  urho3d-travis-ci ee054a1507 Travis CI: bump copyright to 2017. há 9 anos atrás
  Yao Wei Tjong 姚伟忠 952408eba0 Update code comment. [ci skip] há 9 anos atrás
  Eugene Kozlov 7c72c36676 Fix LookAt Mixed rotation mode. há 9 anos atrás
  Yao Wei Tjong 姚伟忠 d19d8d3dbf Minor refactor for code reuse. há 9 anos atrás
  Eugene Kozlov 02fae13ad6 Update face camera mode name and add script bindings. há 9 anos atrás
  Eugene Kozlov d344cae791 Add new face camera mode to BillboardSet and Text3D. há 9 anos atrás
  Lasse Öörni 5b70c5da64 Restore earlier method of defining camera frustum when a custom projection matrix is not in use, to improve deferred depth reconstruction accuracy. Related to #1551. há 9 anos atrás
  Lasse Öörni a53f19151f Remove redundant comment. há 9 anos atrás
  Lasse Öörni bc8074a6f5 Added SetProjection() to camera, which sets custom projection matrix. This is reset by modifying any of the standard projection parameters (farClip, FOV etc.) Make sure camera's actual far & near clip are based on the projection matrix. há 9 anos atrás
  Lasse Öörni 871e52fadd Base frustum calculation on the projection matrix. há 9 anos atrás
  Lasse Öörni 48cd15bc5a Store camera projection matrix as API-independent and convert as necessary (preparation for allowing the user to define a custom projection matrix.) Camera GetProjection() API changed; GetGPUProjection() is now used to get the API-specific projection for use as a shader parameter. há 9 anos atrás
  Lasse Öörni a1c458f28e Reduce amount of unnecessary Frustum::UpdatePlanes() calls. A default-constructed degenerate frustum no longer has its planes updated on construction, but instead the planes will remain in default-constructed state. há 9 anos atrás
  urho3d-travis-ci c4f6f315ff Travis CI: bump copyright to 2016. há 10 anos atrás
  Lasse Öörni eb9c04fcac Make sure ScreenToWorldPoint() correctly returns points on a plane with the specified distance (Z). há 10 anos atrás
  Ivan K 3959d569fa MIXED_ACCESSOR_ATTRIBUTE -> URHO3D_MIXED_ACCESSOR_ATTRIBUTE há 10 anos atrás
  Ivan K 212f419026 ACCESSOR_ATTRIBUTE -> URHO3D_ACCESSOR_ATTRIBUTE há 10 anos atrás
  Ivan K 14b1669735 ENUM_ATTRIBUTE -> URHO3D_ENUM_ATTRIBUTE há 10 anos atrás
  Ivan K 431e29d2cd ATTRIBUTE -> URHO3D_ATTRIBUTE há 10 anos atrás
  Yao Wei Tjong 姚伟忠 fa77a456f8 Reformat Urho3D source files to get rid of the indents on empty lines. há 10 anos atrás
  Lasse Öörni bb2ebf7568 Bump copyright to 2015. há 11 anos atrás
  Yao Wei Tjong 姚伟忠 f719e3a429 Remove explicit inclusion of precompiled header file. há 11 anos atrás