urhobot
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c65eaab8a3
GH Actions: Bump copyright year to 2022.
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пре 4 година |
urhobot
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f861a10a61
GH Actions: Bump copyright to 2021.
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пре 4 година |
urho3d-travis-ci
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1151b8a2d6
Travis CI: bump copyright to 2020.
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пре 6 година |
urho3d-travis-ci
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a476f0c401
Travis CI: bump copyright to 2019.
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пре 7 година |
Yao Wei Tjong 姚伟忠
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21b1c48da0
Fix priority parameter not correctly passed.
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пре 7 година |
Yao Wei Tjong 姚伟忠
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64b69474bc
Repeat the release resource loop as many times as necessary.
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пре 7 година |
Yao Wei Tjong 姚伟忠
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29fed24492
Rinse and repeat by invoking clang-tidy (v3.9) from CLI directly.
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пре 8 година |
urho3d-travis-ci
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70049ba582
Travis CI: bump copyright to 2018.
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пре 8 година |
Yao Wei Tjong 姚伟忠
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ca97fd9b9b
Clang-Tidy - modernize-use-auto.
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пре 8 година |
Eugene Kozlov
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de249a1963
Remove casts around nullptr.
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пре 8 година |
Eugene Kozlov
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5a2bec95f1
Automatic upgrade: override, typedef to using, 0 to nullptr.
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пре 8 година |
Lasse Öörni
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71270913b2
Fix issue in SanitateResourceName() on OSX where there could be /./ in executable path, leading the function to fail.
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пре 8 година |
urho3d-travis-ci
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ee054a1507
Travis CI: bump copyright to 2017.
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пре 9 година |
Lasse Öörni
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a1e2bc9bd3
Make shader cache location configurable, default "urho3d/shadercache" in app preferences, to avoid writing to write-protected installation directory by default. Instructions in porting notes to restore earlier behavior. ShaderCacheDir & PackageCacheDir parameters added to engine startup parameters. Fix GetResourceFileName() function to return the unmodified filename if it's absolute and exists. Remove unnecessary mutex lock from GetResourceFileName(). Remove some code duplication from Graphics class implementations. Closes #1610.
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пре 9 година |
Yao Wei Tjong 姚伟忠
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ffa3a4bfac
Revert back to use sprintf() function in the ResourceCache class.
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пре 9 година |
Yao Wei Tjong 姚伟忠
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b99f652892
Minor refactoring on the event profiler subsystem.
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пре 9 година |
urho3d-travis-ci
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c4f6f315ff
Travis CI: bump copyright to 2016.
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пре 10 година |
Yao Wei Tjong 姚伟忠
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22bd3de807
Refactor resource prefix path parameter to accept a list of paths.
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пре 10 година |
Yao Wei Tjong 姚伟忠
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d7bc2d6a0d
Move GetFileSizeString() to StringUtils.
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пре 10 година |
Lasse Öörni
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b616aa6272
Merge remote-tracking branch '1vanK/master'
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пре 10 година |
Lasse Öörni
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6f60ee7f48
Print memory use for all resources in ResourceCache::PrintMemoryUsage(). Change memory budget & use API to use unsigned long long (64bit). Expose GetFileSizeString() to script. Refactor Engine to use PrintMemoryUsage(). Match width of profiler and resource outputs. Rename Profiler::GetData() to Profiler::PrintData() to match the new ResourceCache function.
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пре 10 година |
JSandusky
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379a80f3f5
Remove ambiguity from ResourceCache mem use printing of lines
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пре 10 година |
JSandusky
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44aac796fb
Add resource memory usage display to DebugHud
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пре 10 година |
Ivan K
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ad2eb74d83
LOGERROR -> URHO3D_LOGERROR
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пре 10 година |
Ivan K
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d53fc4b94b
LOGINFO -> URHO3D_LOGINFO
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пре 10 година |
Ivan K
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0c3f67abfe
LOGDEBUG -> URHO3D_LOGDEBUG
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пре 10 година |
Ivan K
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db15f0358e
PROFILE -> URHO3D_PROFILE
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пре 10 година |
Ivan K
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4bcbae61fe
HANDLER -> URHO3D_HANDLER
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пре 10 година |
Lasse Öörni
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af7ed744f0
URHO3D_THREADING build option. Closes #939.
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пре 10 година |
Lasse Öörni
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03ed41ccb7
Store resource dependencies always, so that switching on resource autoreload in the middle of execution will work correctly. Closes #919.
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пре 10 година |