提交历史

作者 SHA1 备注 提交日期
  Lasse Öörni de18c72ce7 Cleanup unused code from Renderer. Add "persistent" flag to readable depth buffers in the HWDepth deferred renderpaths. This is required to fix a D3D11 bug leading to garbled display with multiple rendertexture views that use readable depth. Closes #2082. 8 年之前
  Lasse Öörni a04bf5629a Refactored soft particle handling to not use unique renderpath files. Closes #1670. 9 年之前
  Yao Wei Tjong 姚伟忠 05a8b79fd2 Rename "Bin" subdir to "bin". 11 年之前