Cronologia Commit

Autore SHA1 Messaggio Data
  1vanK 6c5ca78d17 DebugHud.cpp: fix warning 3 anni fa
  1vanK 41a1b46a4a Add support for scoped enums | Add enum class DebugHudElements (#3020) 3 anni fa
  1vanK e9616faafd Minimizing license text in src files (#2924) 3 anni fa
  urhobot c65eaab8a3 GH Actions: Bump copyright year to 2022. 4 anni fa
  urhobot f861a10a61 GH Actions: Bump copyright to 2021. 4 anni fa
  urho3d-travis-ci 1151b8a2d6 Travis CI: bump copyright to 2020. 6 anni fa
  urho3d-travis-ci a476f0c401 Travis CI: bump copyright to 2019. 7 anni fa
  Rokas Kupstys 6ed3e46646 FlagSet<> update: 7 anni fa
  urho3d-travis-ci 70049ba582 Travis CI: bump copyright to 2018. 8 anni fa
  Yao Wei Tjong 姚伟忠 ca97fd9b9b Clang-Tidy - modernize-use-auto. 8 anni fa
  urho3d-travis-ci ee054a1507 Travis CI: bump copyright to 2017. 9 anni fa
  Lasse Öörni 4c2e2b713b Fix out of bounds array access when material quality is higher than high. Closes #1611. 9 anni fa
  Yao Wei Tjong 姚伟忠 b99f652892 Minor refactoring on the event profiler subsystem. 9 anni fa
  Lasse Öörni 2ca6d16b28 Mention EventProfiler in the documentation. Simplify code in DebugHud to activate/deactivate event profiler. 9 anni fa
  svifylabs a91a6cf924 Added static bool to EventProfiler 9 anni fa
  svifylabs 16257f80c5 Revert "Testing static registration of subsystems" 9 anni fa
  svifylabs 2a0a9df4dd Testing static registration of subsystems 9 anni fa
  svifylabs bffb89b60d Added EventProfiler 9 anni fa
  Lasse Öörni d9a295a595 Re-enable the unsigned/signed mismatch warning. Code cleanup. 10 anni fa
  urho3d-travis-ci c4f6f315ff Travis CI: bump copyright to 2016. 10 anni fa
  Lasse Öörni 6a3bbb8aab Fix D3D11 constant buffers for VSM. Fix editor shadow mode selection. Fix script API for new shadow modes. Fix debughud for new shadow modes. Edit documentation to refer to new shadow modes. Added contributor credit. Some code convention edits, e.g. VSM instead of Vsm. Dump new NinjaSnowWarShaders.xml file. 10 anni fa
  Lasse Öörni b616aa6272 Merge remote-tracking branch '1vanK/master' 10 anni fa
  Lasse Öörni 6f60ee7f48 Print memory use for all resources in ResourceCache::PrintMemoryUsage(). Change memory budget & use API to use unsigned long long (64bit). Expose GetFileSizeString() to script. Refactor Engine to use PrintMemoryUsage(). Match width of profiler and resource outputs. Rename Profiler::GetData() to Profiler::PrintData() to match the new ResourceCache function. 10 anni fa
  JSandusky 44aac796fb Add resource memory usage display to DebugHud 10 anni fa
  Ivan K 4bcbae61fe HANDLER -> URHO3D_HANDLER 10 anni fa
  Yao Wei Tjong 姚伟忠 fa77a456f8 Reformat Urho3D source files to get rid of the indents on empty lines. 10 anni fa
  Lasse Öörni 88080dad31 Remove Shader Model 2 mode & instancing without stream offset (D3D9) as they are hard to test. Added Graphics::GetApiName() function. 11 anni fa
  Lasse Öörni bb2ebf7568 Bump copyright to 2015. 11 anni fa
  Yao Wei Tjong 姚伟忠 f719e3a429 Remove explicit inclusion of precompiled header file. 11 anni fa
  Yao Wei Tjong 姚伟忠 359efb2d37 Move the DebugNew.h from Urho3D/Container subdir to Urho3D subdir. 11 anni fa