Revīziju vēsture

Autors SHA1 Ziņojums Datums
  1vanK 26f3a4f2ca Style (#2954) 3 gadi atpakaļ
  1vanK e9616faafd Minimizing license text in src files (#2924) 3 gadi atpakaļ
  1vanK 653d12f952 First phase of separating Graphics API from other graphics stuff [cache clear] 3 gadi atpakaļ
  urhobot c65eaab8a3 GH Actions: Bump copyright year to 2022. 4 gadi atpakaļ
  urhobot f861a10a61 GH Actions: Bump copyright to 2021. 4 gadi atpakaļ
  urho3d-travis-ci 1151b8a2d6 Travis CI: bump copyright to 2020. 6 gadi atpakaļ
  urho3d-travis-ci a476f0c401 Travis CI: bump copyright to 2019. 7 gadi atpakaļ
  urho3d-travis-ci 70049ba582 Travis CI: bump copyright to 2018. 8 gadi atpakaļ
  Eugene Kozlov 5a2bec95f1 Automatic upgrade: override, typedef to using, 0 to nullptr. 8 gadi atpakaļ
  Eugene Kozlov 7d37186e12 Refactored Variant. 8 gadi atpakaļ
  Lasse Öörni 39c41dc6a6 Shorten long long int to long long. 9 gadi atpakaļ
  Rokas Kupstys 6a7a57eace More 64bit variant work, lua and angelscript bindings. 9 gadi atpakaļ
  Henrik Heino 2d8c0cf247 IntVector2 bindings, conversions, serialization, etc. 9 gadi atpakaļ
  urho3d-travis-ci ee054a1507 Travis CI: bump copyright to 2017. 9 gadi atpakaļ
  Yao Wei Tjong 姚伟忠 8d76730f5c Declare the template specialization in the header to keep MSVC happy. 9 gadi atpakaļ
  Yao Wei Tjong 姚伟忠 c13084b962 Add Lua binding for Model's SetVertexBuffer() and SetIndexBuffer(). 9 gadi atpakaļ
  urho3d-travis-ci c4f6f315ff Travis CI: bump copyright to 2016. 10 gadi atpakaļ
  Yao Wei Tjong 姚伟忠 61647bb887 Optimize Lua Variant class bindings. 10 gadi atpakaļ
  Yao Wei Tjong 姚伟忠 a0125a19c1 Move the pieces around for code reuse opportunity. 10 gadi atpakaļ
  Yao Wei Tjong 姚伟忠 35f3bb0a4d Store Urho3D context directly inside Lua state global table. 10 gadi atpakaļ
  Yao Wei Tjong 姚伟忠 55e68f4e0e Code cleanup and bug fixes for DB subsystem and ToluaUtils refactoring. 10 gadi atpakaļ
  Yao Wei Tjong 姚伟忠 8658afabb0 Clean up tolua++ bindings for handling (POD)Vector to table conversion. 10 gadi atpakaļ
  Yao Wei Tjong 姚伟忠 4807206bd7 Bind all variant types from C++ to Lua and vice versa. See #820. 10 gadi atpakaļ
  Yao Wei Tjong 姚伟忠 8acb9e6441 Fix Variant and VariantMap bindings to Lua. Close #820. 10 gadi atpakaļ
  Yao Wei Tjong 姚伟忠 fa77a456f8 Reformat Urho3D source files to get rid of the indents on empty lines. 10 gadi atpakaļ
  Mike3D 44d5d21bbe Exposed Node::GetComponents(), Node::GetChildren() and Node::GetChildrenWithComponent() to lua 10 gadi atpakaļ
  Lasse Öörni 082cd11edc Expose DetourCrowdManager::GetActiveAgents() to Lua. Closes #728. 10 gadi atpakaļ
  Yao Wei Tjong 姚伟忠 b2c2bb372b Attempt to suppress some of the compiler warnings from iOS 64bit build. 11 gadi atpakaļ
  Lasse Öörni bb2ebf7568 Bump copyright to 2015. 11 gadi atpakaļ
  Yao Wei Tjong 姚伟忠 f719e3a429 Remove explicit inclusion of precompiled header file. 11 gadi atpakaļ