提交历史

作者 SHA1 备注 提交日期
  Lasse Öörni 6a22f5d7d7 Fixed crash if a RigidBody is parented to a node without a RigidBody. 14 年之前
  Lasse Öörni 215fb04f72 Converted VAR_BUFFER file serialization attributes to VAR_VARIANTVECTOR to make them more readable and/or editable. 14 年之前
  Lasse Öörni df6a86b573 Use placement new in Variant to avoid heap allocation for non-POD types. 14 年之前
  Lasse Öörni d94b865fce Reverted the change to not support fallback data mode in index & vertex buffers, as it broke AssetImporter. 14 年之前
  Lasse Öörni 40ad2d09b6 Queue remote events instead of sending immediately to avoid synchronization problems with scene updates. 14 年之前
  Lasse Öörni 84d70dcbe7 Optimized away constant dynamic Variant allocation in comparing attributes when sending a server update. 14 年之前
  Lasse Öörni 50682de1c6 Store network replication attributes separately to optimize sending and receiving updates. 14 年之前
  Lasse Öörni 9000621bd2 Fixed CreateNode message. 14 年之前
  Lasse Öörni 17dea98f14 Reading of scene update messages. 14 年之前
  Lasse Öörni 7b15b34c83 Removed most OnGetAttribute() / OnSetAttribute() functions in favor of accessor attributes. 14 年之前
  Lasse Öörni bd35b5a0e0 Added sending of scene replication messages. 14 年之前
  Lasse Öörni af2b4311dc Function name unification and cleanup. ChildElement -> Child. RootElement -> Root. ScriptedChildren -> ChildrenWithScript. 14 年之前
  Lasse Öörni b90c1386be Removed unnecessary parentheses. 14 年之前
  Lasse Öörni f3859c1ed7 Added documentation about containers. 14 年之前
  Lasse Öörni a956f2ff20 Fixed bugs in Vector & PODVector. 14 年之前
  Lasse Öörni d69efd65f0 Container library fixes. 14 年之前
  Lasse Öörni 565de1ad02 Moved some of StringUtils functions to the String class. 14 年之前
  Lasse Öörni 9dd15c95e2 DynamicCast to UIElement when creating layouts, because the returned object could theoretically be a Component or Resource as well. 14 年之前
  Lasse Öörni b64d298336 Added template Variant::Get() functions. 14 年之前
  Lasse Öörni 7c45da5588 Import new code. 14 年之前