Yao Wei Tjong 姚伟忠
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153906b8c7
Add mouse grabbed flag to Input subsystem.
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11 years ago |
Yao Wei Tjong 姚伟忠
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dfe4caf3d6
Add logic to suppress zoom when multi-touching screen joystick buttons.
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11 years ago |
Yao Wei Tjong 姚伟忠
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125000454c
Refactor samples to use patched screen joystick layout. Closes #321.
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11 years ago |
Yao Wei Tjong 姚伟忠
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265f9ceefc
Minor clean up on Input class and NinjaSnowWar demo.
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11 years ago |
Lasse Öörni
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955a8bb34e
Joystick refactoring after merging the joystick pull request from thebluefish.
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11 years ago |
thebluefish
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1ba75f5222
Resolved virtual joystick support
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11 years ago |
thebluefish
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33240a260a
Fixed lua bindings
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11 years ago |
thebluefish
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2c4fd8192e
Fixed joystick support
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11 years ago |
Yao Wei Tjong 姚伟忠
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ac81ae1c7f
Fix static key binding map population for screen joystick.
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11 years ago |
Lasse Öörni
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7289f4be7a
NinjaSnowWar: when the console is visible, do not react to any controls. When OS mouse cursor changes from visible to hidden, center it to avoid erratic mouse move on the next frame.
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11 years ago |
Yao Wei Tjong 姚伟忠
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a38433b0aa
Clean up hats' key binding code for screen joystick.
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11 years ago |
Yao Wei Tjong 姚伟忠
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79cdbabb55
Add abilility to use key mapping also for hats on screen joystick.
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11 years ago |
aster
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e0737e6c46
Replace Char event with TextInput event for CJK IME support.
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11 years ago |
Lasse Öörni
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9906e7ed25
Gesture recording/load/save support and gesture events. SDL fixes to gesture events. Closes #304.
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11 years ago |
Yao Wei Tjong 姚伟忠
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c78f34d5ca
Improve the hats response on screen joystick (in joystick event mode).
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11 years ago |
Yao Wei Tjong 姚伟忠
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1518c332c1
Add user customizable screen joystick for mobile platforms.
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11 years ago |
Lasse Öörni
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1d9d0a5736
Synchronize keycode constants with SDL. This changes some constants, like NUMPAD -> KP_. Added SDL scancode constants. Added polling of keys by scancodes, and scancodes into key events. Added conversion functions from keycode to scancode and vice versa, and functions to get key names. Closes #254.
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11 years ago |
Lasse Öörni
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77129bb9cb
Added statements for SDL modification to comply with the license.
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12 years ago |
OvermindDL1
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34fb889906
Added support for the Keyboard Raw value to Urho3D.
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12 years ago |
aster2013
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d5b20da1fc
Make input more free when has external window.
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12 years ago |
Lasse Öörni
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db713bdba2
Avoid string allocations during View::Define() and Renderer::GetShader().
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12 years ago |
Lasse Öörni
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6d5ddc23e0
Bump the copyright for 2014.
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12 years ago |
Lasse Öörni
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76292ef63e
Centralize allocation of event data variant maps to Context to avoid constant dynamic memory allocation.
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12 years ago |
Lasse Öörni
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18e2349ae1
Added script bindings for the new SDL controller constants. Updated Input documentation.
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12 years ago |
Jordan Patterson
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1a49c6ebfc
Add support for SDL2 GameControllers
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12 years ago |
Yao Wei Tjong 姚伟忠
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2565755905
Misc. tweaks on Editors and minor refactoring.
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12 years ago |
Lasse Öörni
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d1bbe45515
Added SDL on-screen keyboard support.
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12 years ago |
Yao Wei Tjong 姚伟忠
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4b549c9c7a
Revert back to no-ops for Input::SetMouseVisible() on RPI.
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12 years ago |
Yao Wei Tjong 姚伟忠
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7a82151933
Reenable the function for RPI since new video driver support mouse.
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12 years ago |
Lasse Öörni
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f299c0d815
Fixed Android GL context destroy / restore. Removed project.properties file, as it's generated by the command "android update project".
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12 years ago |